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Beizs

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Everything posted by Beizs

  1. Beizs

    cherno bell

    I don't really go around Cherno that much, but does the bell attract zombies? Feel like it should, especially if we get the ability to manually ring them.
  2. Beizs

    Clothing Durability

    Generally don't have an issue with that, but I ruined my fireaxe cutting trees while I was trying to set up a stash. At the moment I'm using a splitter and I'm out of practice with headshots/kiting with melee because fireaxes are 1-hit kills & I've not been without one for a while. Either way, it's still an issue that (hopefully) can be easily fixed.
  3. Issue is mainly down to multithreading. AMD processors have better multithreaded performance compared to Intel processors. Intel processors have better multithreaded performance compared to AMD processors. However, I have an AMD FX 6350 overclocked 24/7 to 4.5GHZ and an AMD Radeon HD 7870, which, while a fairly good build, is far from being a 'beast'. I have most of my settings on high or very high and my render distance at the default. I set my post processing, bloom and motion blur to minimal just because I hate the way they look, but I don't imagine that's a massive performance hit. Even in cities, I've yet to see the game dip under 40fps (for prolonged periods of time - cities often see a large fluctuation) since the very early alpha, though back then I had a crappy graphics card and (possibly? - not entirely sure when I actually upgraded it) a 3.0GHZ dual core processor. Multithreading is part of optimization, however, which is generally of little focus in an alpha. An alpha is about adding features and finding the big bugs. If it's that awful, either upgrade your CPU or bear with it until Beta, which is where most optimization generally takes place. Sorry that it's crappy news, but the game is very CPU heavy and you're using the lower end of AMD processors. You might be able to get a fair improvement through overclocking which is fairly safe, easy and very effective on AMD CPU's though. The game is poorly optimized in general at the moment, which is absolutely to be expected. Don't expect incredible results either way, but again, it's not even so much the fact that you're using AMD, it's the fact that you're using a cheaper chip. I assume you have an FX, which puts your chip at the bottom of the barrel of that series.
  4. Beizs

    Less Military. More Apocalyptic. (Clothing)

    I think that having an item such as a bulletproof vest that you can place underneath your T-Shirt would be useful in changing up the gear a bit. Tac vests do offer a fair amount of protection that you may not want to give up. It's also important to have civilian gear that has large amounts of storage space. Think a trench coat or something along those lines, or imagine a duster where you can sew new pockets all over the inside. They should implement a layer system, too. There's already a bit of that with the head where you can have a face mask, glasses and a helmet on, but something like that on the chest area would be useful. Think a bulletproof vest under a tactical shirt, with a trench coat on top. While we're at it, purely for the cosmetics, I'd really, really love to see ponchos, capes, cloaks and similar articles added. This even serves a tactical purpose in covering some of your high grade gear (or lack thereof) to either get the drop on people, become less of a target or not scare other friendlies off. A reasonable way of adding more storage space to civ outfits without being unrealistic would be to add ankle and waist holsters/tactical belts, as well as letting a user wear two chest holsters across their front, so long as they haven't got a tactical vest on. Then allow holsters to hold any one item up to the size of a sawn-off. This allows for people to have large amounts of storage available to them no matter what, so long as they manage it well. Just make it impossible to wear ankle holsters when wearing Military/Combat/Jungle Boots or wellies. I'm fairly sure that you can't wear a holster over a vest, but I may be wrong there. But yeah, shouldn't be able to. This would even out the playing field a little when it comes to loot. At the moment, military is the usual choice because it offers superior protection, camouflage and storage space to anything else. There's no reason other than cosmetics to use other gear - and there's very few good looking articles of clothing that isn't military clothing. Until there is a reason, we'll continue to see the apparent clone troopers marauding the land of Chernarus. Ideally, in the end, you'd see a reasonable amount of protection with full civilian gear from blunt and sharp weapons, good protection from zombies and ballistics protection localized only to the torso area, thanks to your bulletproof vest. This could consist of leather, football gear (should be sprayable) and biker clothing. Civilian gear would, when decked out fully, have more storage space than military gear, though some of it would be limited to certain items (holsters as described above). Then, military gear provides better protection all around and stays pretty much as it is... Except now there's also ponchos, cloaks and capes that you can wear over that stuff to look a bit more bad ass. EDIT: I also want a sombrero. Just for me.
  5. Beizs

    Towels

    So long as the towel gets wetter with more use & becomes less effective as it becomes more water logged, it's a good idea. Would also like to second the post above - rags should be able to do this, as well as bandages in case you have a surplus.
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