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Hanake

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  • Content Count

    3
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About Hanake

  • Rank
    On the Coast

Profile Information

  • Gender
    Male
  • Location
    Töreboda, Sweden
  • Interests
    Roleplaying, 3D-modeling/animating, swordplay, airsoft, fire-art and of course games, both computer and console.
  1. Hanake

    Suggestion for a new death screen

    I like everything but the info on the one killing you. Range might be nice for some, but in my oppinion it just makes it easier to coordinate the counterattack against the person shooting. This I dont like, because if I get shot I could easily tell my friend how far away the shooter was, which lets him know "Aha, he is in that line of trees." That is killing the realism in not knowing where the shot came from. One shot is in reality almost impossible to locate if you are not prepared for it, your senses cant keep up with it. Also getting info on the state of the assailant is helping too coordinate attacks as they if they are low on blood need a slow moving or still target too actually hit. I'm not saying this because I myself goes around killing people senslessly, but because I love the realism of a game. And info on the assailant would not be realistic, gives too much of a CoD/Battlefield-feeling to it.
  2. Hanake

    1.7.1 in 20 words or less

    Zombies spawn too fast, too often, and sometimes, too many. Sixteen zombies instarespawning around a deer stand is a bit much.
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