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twr

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Everything posted by twr

  1. twr

    Faith in Day Z: restored!

    he probably wanted to light them all around a city or something. dude wants interaction.
  2. twr

    Can we agree this is feesable?

    agree 100%... they need to make entering bases realistic. arma 3 is ridiculous, 3 charges for cinder wall, 5 charges for steel door, 2-3 for floors. 1 charge would blow down a cinderwall, wood wouldnt even have a chance. Hell, water charges are used to "force" down steel doors. 1 charge should be enough for me to enter someones base. 1 charge on a drum of diesel, and their base shouldnt even be there. after listening to hicks talk about bases at RTX i think hes going to make entering bases rather easy. he wants you to build bases out of the way, hidden, thats you're security... not the walls itself... and sure as hell not straight on NWAF
  3. twr

    Can we agree this is feesable?

    people already do that to loot hoard. i know a few guys that have 2+ accounts so that they can go pickup their tents and gear whenever a persistence wipe happens.. more people do it than you would think.
  4. twr

    Supporter Edition question

    dude by the 35$ version... then buy another 35$ version for your friend... you still spend less $
  5. twr

    I KOS'd and i felt horrible for it.

    if you look like you need killin i oblige you. if i feel like scoping in cherno, i pretty much kill everything with a gun, its ok, you freshies are safe... unless you pickup a gun of course :) i also expect to be killed in any interaction i have, why? well that's how the cookie crumbles.
  6. didn't want to read... this could have been said already... right now clothing does a great job absorbing alot of damage... if you have pristine clothing, you will take more shots than someone who has worn or damaged. same goes with vest, ect.. there is also an issue with desync/ping, some of your shots could have not registered, or, you could have even killed him after you died. iv seen plenty of times where i drop a guy, and as hes falling or laying on the floor he starts shooting and i die. my advice would be to just keep on, keeping on. you will get better with practice, and try to use your brain to your advantage. there have been plenty of times i survived because i ran into a advantageous position and just waited the person out. you can practice your aim on zombies, but there is no substitute for the real thing. get a buddy and travel in pairs.. that way if you die, maybe your buddy can kill him and youll still maintain some gear and not have to start from square 1. your pc could be an issue as well, if you have out dated hardware it makes playing and FPS that much harder, believe it or not, you are at a disadvantage. happy hunting.
  7. twr

    base building concerns

    this is exactly why i support base building with a limitation on how close you can build to existing structures.
  8. the game was terrible for a few patches and saw a sharp, sharp, decline because of it. once they optimize it a bit better and get some decent patches out the population will hit a uptick again. people are just waiting for a GOOD patch to come back and play.
  9. twr

    base building concerns

    i would rather have basebuilding than have barricading. It will make the game feel like you can build a home. every other bulding or worse would be boarded up and eventually un-enterable. i think the solution is to have the bases where they can be destroyed or entered with explosives. but, it shouldnt take 5 explosive satchles to blow a whole in a fence(overpoch), one should do. real life, 1 block of c4 will create a whole in a cinderblock wall, if its reinforced with rebar, you better have a tourch though. however, it will still destroy the cinder wall. wood doors can be opened with just DET CORD. no c4 needed. make it realistic, and ill be fine with whatever.
  10. twr

    SurvivaL Please ...

    idiocy, no.
  11. twr

    SurvivaL Please ...

    people are going to play games they enjoy... dayz was not enjoyable, so they went to other games. lets take a bet, i bet the play base does not drop to the 6k like it was during .55 .... guess we will be watching. and it wasn't a slow drop over 2 months. it was a rocket ship implosion down to 6k. btw... look at this link, you're saying other games didn't come out to draw players away from dayz during other months? logic. bad game = loss of 60% of your player base in 2 months. http://games.on.net/2015/06/dayz-player-base-more-than-halves/
  12. twr

    SurvivaL Please ...

    I was probably a little too harsh, but stand by my comment. while i agree loot needs moving around so it doesn't spawn 11 items in the same house, too much loot is better than no loot which was seen in .55 persistence. dayz was down to 6k or lower player base during those times... now its in the 20k's... do you see a correlation there? very few members want to play a game where loot is few and far between, and you starve 6/7 times. I'm adding that the OP's desired view of dayz is few and far between, if you don't like finding loot, stay away from towns and play in the wood where the loot doesn't exist. exactly what i said in my first post... another .55 update will see 2/3 of the player base jumping off again. there is a fine line between too much loot and not enough. changing the spawn points around the entire map would probably elevate the problem of items hardly spawning on the coast, since items spawn in locations no frequently picked up. right now the program reads it as there is a shit load of pickups on the coast, but none in the west/north, causing few items to spawn on the coast.
  13. i killed 2/3 at the balota airfield last night when i could have combat logged as they were pinching me in( one from the top 2 from the bottom ) yet i chose to stay and fight. without a gun i wouldn't really call that combat logging.
  14. twr

    SurvivaL Please ...

    seems like there are very few of you that want to run half way across the map and find nothing... i suggest staying in the woods and having a good time where loot doesn't exist...
  15. twr

    10 FT fall = Death

    jumping out of a humvee with full battle rattle has blown out people's disks in their backs. a humvee is what, 2 feet off the ground. strange things occur to the human body when you hit a hard surface with weight on.
  16. twr

    DayZ Slowly dying ?

    do any of you play experimental? from spawn to dieing of dehydration/hunger is 4mins. this is whats coming to stable. good luck. unless you love picking apples. and fyi... i picked apples until i was energized and hydrated... ran from kamiwobo to MSTA.... died picking apples. fun, 10/10
  17. twr

    DayZ Slowly dying ?

    quick answer. yes. extended answer. right now the game is basically based on finding loot. when you take away loot people get relatively bored dieing and re-spawning. until they fix persistence, which i hope is .57 I won't be playing... alot of people feel the same way. buggy zombies i can deal with, randomly walking into a house and descending into the map and dieing i can deal with. getting killed by hackers i can deal with. having 15fps in cities i can deal with... having my tents despawn and the choppers being royally jacked up.... i can deal with. spawning on the coast and starving 4/5 times before i want to waste 20mins if not longer picking berries and apples just to make it inland.. well yea, not worth the time playing, because, wait for it, its annoying... its not a challenge to survive... it's a complete and utter waste of time. random loot is great, no loot in cites but 2 million items spawning at vybor military base... not so great. (waiting on the you're not playing the game right comments)
  18. any reason why its written backwards?
  19. twr

    Awaiting .57

    I find it funny that the same 5% always sit and defend the gross errors being made in the development of the game. I honestly think this is the best game iv ever played. Ever. But. AND there is a big but. serious overhaul needs to be put into fixing persistence. It's been broken since it's inception. Honestly I just want loot to spawn. Keep it rare, but for the love of god spawn. Dayz still has plenty of promise, and I still have faith (at least a little) that it will eventually be ironed out. This is a game that has the potential to draw huge crowds and even be thriving 10 years after its official release. The devs just need to come through.
  20. twr

    Shooting the Mosin...

    yea 14 lbs would be a beast to hold up after all that. i would bet the mosin would still have more sway than the m4 though due to its length, which will cause more fatigue while holding. the workout i posted above is actually very challenging when trying to hit a moving target, heck, even a still target, you should try it some time... if you're into that kind of fun... owning a mosin and m14 you better be! (I have a ar15 and 45/70 marlin brush gun.)
  21. twr

    Shooting the Mosin...

    10 pushups and some cardio. come on. ruck at a 12 min pace for 4 miles. (45lbs + water) then do 3 sets of max pushups (muscle failure) (your 20secs of rest inbetween sets is flutter kicks.) then 30 burpies (without stopping.) then sprint 100 meters and aim at a moving target. no rest in between. get back to me on what kind of off hand sway you have, I've done whats listed above. also, an m4 also weights right around 8lbs with an optic and 30 round mag, though, not as long.
  22. i disagree bro, give me farming tools or something else... i cant stand the apples
  23. twr

    Exp Update: 0.56.127TheBeast.

    its not impossible to survive. in its current state its annoying, and a huge reason why alot of people have stopped playing. some people truly can't find the loot needed to "live off the land". its fact, not fiction. which forces them to pick apples for literally hours. not really my cup of tea, nor alot of others.
  24. twr

    Exp Update: 0.56.127TheBeast.

    brother, i would hunt if i could find a firearm. i would fish if i could find some rope. on a side note the loot got better on higher pop servers. I'v been on servers with nothing, and iv been on servers with can cokes everywhere. i tend to have more luck on high pop servers, because loot is being picked up more, and being respawned more. CLE is still broken.
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