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twr

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Everything posted by twr

  1. twr

    Exp Update: 0.59 (+hotfix).

    dude if you can't read your own words, I can't help you. sometimes saying nothing is better than saying a poor/sarcastic response. i was just explaining the process of how normal companies operate and the standards they should hold their employees to. if it's not in your power to release an update just choke it down and say it. Business 101. a simple reply with " hey guys sorry about the issue iv filed it so my team can work on it monday " is 100000x better than saying " well it is the weekend you know "
  2. twr

    Exp Update: 0.59 (+hotfix).

    then you just say that instead of acting entitled. as you can tell i found my own fix and have the game working, no patch from you required.
  3. twr

    Exp Update: 0.59 (+hotfix).

    I can't talk about the gaming industry, but when something of mine was jacked up in my job I had to come in and fix it. off day? yea right. I only replied because you seem to think its beyond your team to do extra work when its your software causing the issue. I've missed plenty of off days and holidays due to work. your company's call though.
  4. twr

    Exp Update: 0.59 (+hotfix).

    not sure an exact distance, id steup camp 200m away to be safe.
  5. twr

    Exp Update: 0.59 (+hotfix).

    yes choppers will cause items left near them, to disappear. police cars will do the same. any dynamic event.
  6. twr

    Exp Update: 0.59 (+hotfix).

    anyone having issues launching.... well... its caused by antivast. 100%. couldnt get my dayz to launch because my pc thought it was running, it would start up battle eye but not launch the game. deleted antivast and works like a charm. FYI.
  7. twr

    Players dwindling

    Just so you're all tracking, Starcraft 2 took 10 years to develop and release... just saying.
  8. twr

    help me to solve the problem

    I would just try to email steam support. I'm sure they have an address somewhere on steam FAQ
  9. twr

    Confused

    some cites are worse than others bro, the game isn't optimized yet. dayz is fun, but welcome to the struggle.
  10. twr

    Hello Just Bough The Game

    Dude. You Don't Need To Capitalize Every Word. There Is Never A Time Where You Will Do That In Any Type Of Environment. Never. Ever Never. You Just Fried My Brain. Welcome.
  11. twr

    Firing both barrels of the B95

    Blaze is one of my favorite weapons.... iv never had problems dropping players with 1 or 2 shots... chest/neck is always 1 for me. I generally hit those shots with a downward angle.. so that might make a difference
  12. twr

    What i suppose to do -_-

    Change your name join after a while
  13. twr

    Did I do something wrong? Sniping in the Airfield

    Don't feel bad, iv killed 10 in a span of 2 hours. ;)
  14. twr

    Zombies do matter after all...

    I'm waiting for the .59 to experience the new vehicles... thats about it. i could care less about the zombies, player interaction and pvp is aways where the money is.
  15. twr

    Character Reset

    yea this use to be an issue where if you went into a server too soon before restart it wouldnt be able to find your player connected to the hive and would think you're a freshspawn...
  16. the barrels and tents stay on the servers you dropped them. youre on person gear goes with you...soooo if youre carrying a tent in your hands it goes with you.
  17. for those saying its not a big update i disagree. .58 stable is leaps and bounds better than .57 CLE is working, maybe not perfect, but its working and def has my approval. choppers are working, they respawn every 4 hours, and occassionally spawn in loot during that window. they do not need server restarts. barrels and tents are also working. anyone who was missing the above stuff is going to have a great time in .58
  18. twr

    Exp Update: 0.58 + Hot Fix.

    I have always found winchester rounds inside of the school buildings... every time iv searched the entire building i find a box. 6/6 times.
  19. twr

    Exp Update: 0.58 + Hot Fix.

    i cant get out of the "i am overheating phase" even when im drenched.
  20. twr

    Exp Update: 0.58 + Hot Fix.

    found 4 combat knives on top of each other today at one of those towers.
  21. im pretty sure in the mod the radios located in ATC's served that exact purpose... they broadcasted longer ranges and anyone that still had their radio they spawned with and on the channel could hear it. disclaimer... i never played the mod, just remember one of my buddies talking about it. i could be wrong.
  22. twr

    Can we agree this is feesable?

    while i think they will be rather easy to enter.... finding those explosive charges wont be easy... id link them to about the chances of finding grenades... i suppose it depends on what you consider hard to build... a base like the one he showed in the picture should take you at least 2-3 weeks of building/searching for supplies, if not longer... i also liked the idea of your dead body containing a "key" to your base... unless you die right outside of it, the person would have to figure out which base it goes to... i just don't want the charges to be super rare, and need 3-4 just to enter a base, unless they have 3 walls i need to enter. heck, what about crafting explosives out of fertilizer? thats already in the game.... fert + container + gasoline/diesel + igniting system(radio/rag on fire/detcord and battery) could make small bombs (water bottles) or larger bombs (barrels anyone?)
  23. twr

    Supporter Edition question

    you do you boo boo
  24. twr

    SurvivaL Please ...

    lol bingo, have some beans.
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