Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Just so you're all tracking, Starcraft 2 took 10 years to develop and release... just saying.
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I would just try to email steam support. I'm sure they have an address somewhere on steam FAQ
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some cites are worse than others bro, the game isn't optimized yet. dayz is fun, but welcome to the struggle.
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Dude. You Don't Need To Capitalize Every Word. There Is Never A Time Where You Will Do That In Any Type Of Environment. Never. Ever Never. You Just Fried My Brain. Welcome.
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Blaze is one of my favorite weapons.... iv never had problems dropping players with 1 or 2 shots... chest/neck is always 1 for me. I generally hit those shots with a downward angle.. so that might make a difference
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Change your name join after a while
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Did I do something wrong? Sniping in the Airfield
twr replied to FrigginTommyNoble's topic in General Discussion
Don't feel bad, iv killed 10 in a span of 2 hours. ;) -
I'm waiting for the .59 to experience the new vehicles... thats about it. i could care less about the zombies, player interaction and pvp is aways where the money is.
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yea this use to be an issue where if you went into a server too soon before restart it wouldnt be able to find your player connected to the hive and would think you're a freshspawn...
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the barrels and tents stay on the servers you dropped them. youre on person gear goes with you...soooo if youre carrying a tent in your hands it goes with you.
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Call me a fan boy if you will, but I'm pumped!
twr replied to billyangstadt's topic in General Discussion
for those saying its not a big update i disagree. .58 stable is leaps and bounds better than .57 CLE is working, maybe not perfect, but its working and def has my approval. choppers are working, they respawn every 4 hours, and occassionally spawn in loot during that window. they do not need server restarts. barrels and tents are also working. anyone who was missing the above stuff is going to have a great time in .58 -
Global Chat Debate. Green Mountain, and radio's.
twr replied to 97ADU Doug's topic in General Discussion
im pretty sure in the mod the radios located in ATC's served that exact purpose... they broadcasted longer ranges and anyone that still had their radio they spawned with and on the channel could hear it. disclaimer... i never played the mod, just remember one of my buddies talking about it. i could be wrong. -
while i think they will be rather easy to enter.... finding those explosive charges wont be easy... id link them to about the chances of finding grenades... i suppose it depends on what you consider hard to build... a base like the one he showed in the picture should take you at least 2-3 weeks of building/searching for supplies, if not longer... i also liked the idea of your dead body containing a "key" to your base... unless you die right outside of it, the person would have to figure out which base it goes to... i just don't want the charges to be super rare, and need 3-4 just to enter a base, unless they have 3 walls i need to enter. heck, what about crafting explosives out of fertilizer? thats already in the game.... fert + container + gasoline/diesel + igniting system(radio/rag on fire/detcord and battery) could make small bombs (water bottles) or larger bombs (barrels anyone?)
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you do you boo boo
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lol bingo, have some beans.