dutchygamerz
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Everything posted by dutchygamerz
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acquiring clean water outside the big cities the last few updates of dayz introduced the possibility of living out in the woods. This meant hunting and catching wild-life for food. While this does a good job of providing enough food for one player to survive outside of the big urban environments, the ways of gaining fresh and clean water are not very numerous and require you to perform the catching rain action or find a pond to drink from. with several diseases coming to the standalone you will need to drink clean water to stay healthy. and clean water (or any other form of drinkable liquid) isn't very abundant in the wild. catching rain this will be done by crafting a "rain catching stand" which can be used in similar ways to a fireplace kit. requiring you to place a water container (water bottle, canteen) inside of the rain catching stand. This will then start catching rain in the same way you would do using rain catching action. EXAMPLE boiling water this will be done by placing a cooking pot into a fireplace kit and pouring water into the cooking pot. This will sterilize the water and thus making it safe to drink.
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i am indeed new to the dayz forums or any forum for that matter, i just felt like i wanted to share the idea :)
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i have full confidence in that the dev team can develop physics to a bucket, but to add a reasonable hard to program feature into the game at this stage will most certainly produce bugs and frustration
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i like the idea of spawning an empty can when you consumed canned food, that is indeed very helpful
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if we would add physics to a bucket and then expect the game engine to regocnize when to add water to it and when not, we could just aswell deliberately add bugs to the game. it will be way to buggy and glitchy.
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i am open for new suggestions for this idea as long as it doesn't come in a complete package, here's an updated idea. sticks + ducktape = watercatcher frame this is a place-able much like the fireplace kit is and is used in the same way as i described before. putting the funnel in the inventory of the water catcher frame will then give you a fully functional water catcher. Alternatively, you can drag the funnel over a canteen or water bottle giving you the "catch some rain" option in your inventory filling the water container to 100%, given it is raining at that moment. :thumbsup: :)
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sticks would do actually :)
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ive have uploaded my "masterpiece" paint image to show the basic idea i had. and i think that if this gets implemented that it shouldn't become too over powered as in finding a complete set-up for catching rain in one building. i am just trying to follow the path the developers are taking in making the game not too easy, like when they added craft able fishing rods instead of a complete set of fishing equipment. it sort of "boosts" the survivor feel :)
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1. because the rain catching stand will have a larger area that it can catch rain with. If you've ever set a bucket in the pouring rain it will take more than a few hours before you filled it completely. maybe the bucket can be added but it will just not fill as quickly as the rain catching stand. 2. survival is all about being presented opportunities and using them in the most efficient way possible, maybe if you can't find a bucket you can use the use the improvised rain catching stand. 3. its more of an item you can have around your base of operations, like you can have multiple around your camp fire. 4. because buckets will spawn naturally they have a potential for filling up with no intervening from players. 5. buckets will be overpowered if they would spawn naturally, because if them (presumably) spawning in very abundant industrial areas they will be very frequent and therefore way to easy to find and use for massive amounts (3-4 water bottles) of water. and they will stop fresh spawns from worrying about thirst about 15 minutes after they've spawned. 6. for almost the same reason fishing rods don't spawn naturally and must be crafted.