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Everything posted by Thurman Merman
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Exp Update 0.61.136950
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Assuming SC-02 restarted on schedule at 6 am Central (noon in London), then barrels are at least persistant. Haven't been able to check cars yet. -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Pulled everything off. Is there a preferred place to plant my bullets? I was shooting into the engine. Gonna go helihunting for grenades this morning. See if they help. -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
There's a wrecked V3S on the southern road leaving Myshinko base on SC-02. I put 60 SKS rounds, 30 9mm, and 40 .380 into the engine block, but don't believe I have destroyed it (as I can still get in) if anyone is over that way. -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Was killed twice today by wolves: Once a first bite took me from 2200 to 2000 - second bite to 1100 - third bite unconscious. Second time I was around 4000 - didn't see the progression, but 2 bites put me on the ground. Each time I had had a severe injury earlier in the playthrough (an injury where my guy yells and the screen turns red). -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
An infected was chasing me in the bus depot in Novo. I knocked him down (crawler), then ran into a bus so as to have an easier time stabbing his head. He hit me. Knocked me on top of the bus: -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
I'm still laughing at this. Makes me sad I logged off early to go get hammered over sushi with the wife. -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
It's good. No desync when next to other vehicles. Truck, bus, and offroader (haven't had a sedan yet) still underpowered going up hill. Truck responsiveness is vastly improved though. -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
For some reason my screenshots never look on "film" as they look in person. But, here's @starvingart luring a bunch on infected away from the Nadez police station so I can get back in after searching unsuccessfully for additions to our small vehicle fleet: -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Can you no longer separate double wheels? I found the bus west of Severo (which someone had completely stripped). Its on SC-02. I have put on everything but a single front wheel and a battery. Found several double wheels but can't split them. Even with a crowbar. -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Sounds like somebody lost my truck. :D -
Exp Update 0.61.136887
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
SC-02 crashing within seconds now. Played for about 30 minutes earlier with no problem though. -
Exp Update 0.61.136845
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
I had a tac shirt ruined in one hit this morning. I hung around Elektro fighting Infected - as some have said much more aggressive and dangerous: out of 10-15 fights, I bled at least 2/3 of the time and had 4 articles of clothing ruined. It does seem that you can jump walls, run through houses (i.e., break line of sight for long enough) and lose infected. -
Exp Update 0.61.136821
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Lots of stuttering. It wasn't bc other players were nearby either (as I spawned near Olsha and beelined to Tents outside of Svet, Novo industrial guard houses, Novo Police Station then Kamensk military and Tisy Military - pretty sure I was first to all based on loot and crate doors). BTW, Lots of Coyote, Alice, and mil clothing. Plenty of CMAGs and STANAGs. Didn't see any boxed SKS ammo. Didn't see a single AKM or AKM mag. Saw a single AK101 and 2 FNXs. One SKS. In both military bases. If that's the loot level, look for some crying. -
Exp Update 0.61.136796
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Then what's the point of having an EXP build up? -
Exp Update 0.61.136796
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Ever since this newest EXP build dropped, despite my having checked "Proper Version Match" in the server browser, the browser pulls up all the stable servers. -
Exp Update 0.61.136737
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Sorry for what may be a dumb question, but is it possible this build is causing my CPU to run hotter than usual? It's normally around 38C when not gaming, but twice this build, DayZ has crashed (once, taking my whole CPU down with it shortly thereafter); and I noticed when exiting DayZ or Alt-Tabbing out and checking my temp that its around 70C. Normally when I'm playing it stays around the upper 50s. -
Exp Update 0.61.136700
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Im gonna camp my butt here in this chair until the update hits so I can hit the ground running and know all potential enemies are behind me. -
Exp Update 0.61.136700
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Spawned N of Elektro this morning. Fing was up by Kamensk. We were gonna find some tents and see if we could set them up inside of each other and if they reorient on restart Ran all the way N to meet him. By the time we got to Kamensk, it was getting dark. Went to the military camp. Within 30 seconds someone who I thought was fing, but was not, unloaded about 15 rounds of AKM or AK74 into me. I was only unconscious. Kept standing up while a Z knocked me down, over and over and over. Finally, the guy finished me off with a single shot. 10/10 would play again. :D ETA: Also, stun batons do nothing to infected as far as I can tell. Hit one 7 times, saw blood splatter, but didn't knock him down. Yes, it had a pristine, charged battery. -
Exp Update 0.61.136670
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Two words: pointy stick. -
Exp Update 0.61.136593
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Got killed by some frenchman with an axe while drinking at a fountain in Berenzino shortly after spawning. Respawned nearby, got a stick with an apple on it, found him, killed him (got his axe, shotgun and ammo, p1 and ammo, some extra ammo - pretty good haul). Then I decided to hang around and kill anyone who didn't give me their jeans. Most were dumb enough to try and box a guy with a pointy stick (3 went down this way). I had a good little collection of jeans going in a nearby house. The last few were smart enough just to run. The final guy ran me in circles until I had to log off, so I just told him he could have all my stuff, so I stripped naked and logged. Had very little desync or lag. Got the FPS stutters a couple of times - still not sure what causes it - many times, I was fairly certain there was no one around. -
Exp Update 0.61.136562
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Guys, I don't think they're necessarily trying to test whether picking up an M4 or wearing all high end camo crashes the servers. They like it when we find bugs of course, but I think really they just need us to full up the server and then run around doing stuff. I doubt we're gonna find a specific bug related to double carrying AKMs with drum mags. ETA: But I could be wrong. -
Exp Update 0.61.136541
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
The footstep sounds are so faint that I can't even hear them if I'm breathing heavy - unless they're on a wooden floor. Got shot twice recently because I never heard anyone coming. -
Exp Update 0.61.136505
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Shortly after that photo, I found a guy I thought I had been talking to. I was wrong. He shot me with no talking. Do you know how long it took me to find that hat? No imagination, I swear. -
Exp Update 0.61.136505
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Please tell me there will be bananas in .61!!! Banana Paramedic is back in bidness! Game ran very smoothly on 64 - played for about an hour - as smooth as it has ever been . Hotbars responsive, no lag, really clean performance. http://steamcommunity.com/sharedfiles/filedetails/?id=813724917 -
Exp Update 0.61.136505
Thurman Merman replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
I'm getting a weird issue that I cannot predict or reproduce at will. I'll be running along, everything is fine, then, I notice that most things I see are pristine and ammo stacks are always full (I also see full mags that can't be unloaded). I'll pick a few up, relog, and then see that actually, they're damaged, stacks are just a few rounds, and those mags are empty. Anyone else?