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Thurman Merman

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Everything posted by Thurman Merman

  1. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    Even though I go out of my way not to PvP on EXP (except for the 2 guys I sniped right as I found my first hunting scope - had to test it), I admit it was kinda funny.
  2. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    Well, I was. Until I stepped on a landmine in one of those piles. ;(
  3. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    The problem is that every single police car site is spammed with books and soda, hogging up the item limit. Not much loot outside of those spots. ETA: But now, I'm gonna have to spend all morning running helicrashes. :damnyou:
  4. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    They're all in spots where police cars spawn. Every one. It's like the car didn't spawn but the loot pile did. I hit all the spots in Cherno and Chapavesk and left with plenty of loot.
  5. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    I've seen the same thing a few times. Always deer. Always out by Lopatino/Vavilovo http://steamcommunity.com/sharedfiles/filedetails/?id=476009258 ETA: Also, when I shot mine, it despawned. Didn't fall to the ground (that I could tell), just immediately disappeared.
  6. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    It's a matter of principle. As someone else said once, I can't be hobo-ing around Chernarus. My food tastes best when I get 100% from my pristine cans which were opened by a pristine can opener - while wearing all pristine gear. Just because the world has fallen apart doesn't mean I can let myself go.
  7. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    I can't figure it out either. I've just been trying to figure out persistence on trucks. Seems like until you flip them or run the tank dry, they stay. I saw a server was restarting, so I stopped my truck, got out, and shot out all the tires. When the server restarted, it was sitting there with all new tires. Wish I'd checked the gas gauge.
  8. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    Really hope the cargo capacity of V3S is increased in the future. It seems as if it should be far more than a tent. As it is now, one tire or barrel and the thing is almost full.
  9. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    Auto supplies are gonna be the new M4: http://steamcommunity.com/sharedfiles/filedetails/?id=476509210 Also, damn it feels good to be a gangsta: http://steamcommunity.com/sharedfiles/filedetails/?id=476509768
  10. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    I found my UMP at a US heli crash.
  11. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    Well that's just clean living. I met two guys, gave one my UMP (I'd already played with it a bit), and the other my hunting scope (played with it a lot). Then, the dayz gods dropped a glowplug in my lap! http://steamcommunity.com/sharedfiles/filedetails/?id=476357506 Found it on the shelves in this building: http://steamcommunity.com/sharedfiles/filedetails/?id=476358381
  12. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    I saw you on a server earlier (was playing as BananaParamedic). If I had known you had it, I would have at least gone hunting for other survivors. :D
  13. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    Nice. I note with special interest your glow plug. Ran from Severo all the way W then S to Pavlovo looking for one. :D
  14. Thurman Merman

    Exp Update: 0.58 + Hot Fix.

    The dayz gods do love Thurman: http://steamcommunity.com//sharedfiles/filedetails/?id=475319779
  15. Thurman Merman

    Stable Branch - 0.57 Discussion

    I've been to both of those spots after restarts. Didn't see anything on the boats. I'm certain I was the first one Berezhiki. 90% I was first to PI.
  16. Thurman Merman

    Hunting Reference Guide for 0.57

    Well, if it's supposed to be a trophy, make it better. Right now, arguably the Hunter's is better (larger capacity, with only slightly larger profile). Make the Boar'sPack 6x6 or have a vertical slot to carry an extra weapon. Or just make the whole thing like a giant protector case. I like it. I'll usually make one. But, I'm rarely gonna go out of my way to get it. It's usually quicker to get a Hunter's.
  17. Thurman Merman

    Hunting Reference Guide for 0.57

    I saw several in .57 experimental. They were spawning at heli-crashes. I haven't been to a heli-crash in .57 Stable ,not have I seen a barrel. They're pretty sweet though. Take up 4 spaces (so fit in jeans) but hold 49. A little OP that way. :D
  18. Thurman Merman

    Hunting Reference Guide for 0.57

    I up-voted it. And am baffled that they say its the intended state. So, presumably, for balance, they want the improvised leather pack to be difficult I suppose. Seems odd considering some other elements in the game.
  19. Thurman Merman

    CR527 + Hunting Scope - Worth It?

    This is exactly what I was gonna say. I've spent a lot fo time with hunting scopes on the Blaze, Winchester, CR, and Sporter. All but the CR are good to go (the recoil on the Winchester always pops your view up and right a bit - but with practice, you'll be back on target in a split second), but that reload animation on the CR taking you out of scope view is painful.
  20. Thurman Merman

    Stable Branch - 0.57 Discussion

    Truly. Also, I'm not able to check anyone's pulse. The menu item is there, but when I scroll, the whole menu disappears. I can only loot. Just me? Mouse issue? Anyone else?
  21. Thurman Merman

    Stable Branch - 0.57 Discussion

    I'v had no trouble dropping people with one shot from the Winchester or CR. But that AK74 is screwy. I hit a guy twice in the head with it - once from about 60m, another from about 1m (double tap) and while I'm looting him, he friggin stands up!!!
  22. Thurman Merman

    Stable Branch - 0.57 Discussion

    "That's the most foul, cruel and bad tempered rodent you ever set eyes on . . . . " https://youtu.be/XcxKIJTb3Hg?t=20
  23. Thurman Merman

    Stable Branch - 0.57 Discussion

    I've noticed, too, that certain spots seem to always have a very similar loot. Not talking just magic porches, but, there's a cluster of houses south of the road, west of Severograd. One almost always has a rifle in the same spot. Also, one of the wrecked cars in Olsha almost always has several cans of food and a gun in the trunk. Similarly, there's a deer stand that has had a hunting scope every single time I have gone to it (not giving that one up :D ).
  24. Thurman Merman

    Stable Branch - 0.57 Discussion

    [cough]flareguns[/cough] ETA: Should have read further
  25. Thurman Merman

    Stable Branch - 0.57 Discussion

    http://steamcommunity.com/sharedfiles/filedetails/?id=445979275
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