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karadur_zero

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About karadur_zero

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    On the Coast
  1. NO gives players inability to defend themselves from both zombies and other players with a gun. - if there was some way of having the weapons have the clip inside them and not fill up an inventory space (which i still find weird) you could give new spawning players a gun with only the one clip inside it to defend themselves from zombies and other players alike when they venture into a town. - or yes if players had some way to defend against that one random agro zombie say like an action wheel command where you can take down a zombie silently while playing an unskippable animation. while players will still receive some damage from the zombie getting close, this will give players some hope (keyword there) and not cause them to respawn a new character if they agro a zombie and can't get rid of it. -side effect: players who begin the animation might agro another zombie and start getting hit while they're trying to kill the first zombie. maybe tie it to just flashlights and have the animation be the survivor bashing the zombie skull in with the butt of the flashlight? -or if the flashlight had a mouseclick attack function to help survivors defend themselves. (maybe implement through very short projectile shot? haven't messed with modding Arma2 myself). -side effect: watching hilarious sissy new spawn fights of players circling each other swinging their arms and flashlights around.
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