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benjamina

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About benjamina

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  1. Name: Ben (mrthing in-game) Location: England GUID: c8164f7c8083f00a0c156ccc802a9085 Statement: The group of people that I play with regularly have all joined, and say nothing but good things. Essentially, much the same as everyone else I'm tired of private hives that are just full of hackers, and I'd like to play somewhere with a more active admin presence. Cheers.
  2. benjamina

    I hit the mother load...then bam

    You'd sooner have all your data stored on one single server, one character per server?. And hope that server remains stable, never breaks, or goes down, etc?. What do you propose?. You're talking negatively about what is (essentially, and definately, for a LARGE part fo the player base) an actual bona fide part of this great game :]. Just because a few carebears don't care for it, and because they're the most vocal, doesn't make it wrong.
  3. benjamina

    I hit the mother load...then bam

    Just to add, I have nothing against server hopping :]. It makes the game super interesting, and means you can (when hive is workign) have a constant world state that we call share, ongoing and very immersive. So many whiners/carebears. Ugh. Sorry you got skanked OP :[, no es bueno.
  4. Cheers for this chappy. After string of failed google suggestions this worked.
  5. After another hundred hours or so... Zombies are ridiculously sensitive. In-fact the whole zombie system has been entirely raped. The LOS system is buggy, works when it wants to, and at it's best is no means of compensation for the insanely perceptive radar zombies of uber damage. Of course they also spawn in all of the buildings. And even when they're outside and you manage to prone all the way in, it does little, they can magically see you through the wall, and prone or not, they're coming in to get you/give your position away. Terrible zombies... It's too dark. Wise up. Just, no more needs to be said. textures require a little gamma. Wake up.. Item spawns are borked. I spent 3 hours looking for a pistol yesterday, over 5-6 servers. Nada. And primary weps, forget it.. You'll find nothing at-all, and then 300 enfields in a room in the residential area of cherno, or something similarly ridiculous. And you want a compass?. Fuck no. Have 3 thousand watches.. I literally spend 2 hours finding a compass across 15+ servers (farming stores). No fun, no fun whatsoever. Morphine. We need to spawn with a morphine. Currently it's so hard to get, and the zombies are so ridiculously likely to spot you and break a leg, that it's just not worth going into towns. Which is a shame. The gun and food and whatnot I can do without. Basically the first few hours of a life now (and I see this in almost every player now, on all the servers) is just spent sprinting into the nearest town, running into the building you want, losing your aggro and looting, then sprinting to the next one and doing the same. Only when you've got everything you need and escaped without being killed by a player (because the zero spawn system has done absolutely nothing for pvp) can you actually start playing, and surviving. Everything right up until that point now is just boring boring nihilism. And it used to be one of the most fun parts of the game!.. Real spooky feels. Alas :(. dolan pls
  6. this. I bet some hilarious scenes will be going on within the next few hours. I can picture it now: numbers of people running about' date=' trying to choose between epi-pens and blood bags, or special weapons. This was needed though, I've come across some insane camps in the past few days. [/quote'] I don't get it. What's wrong with larger camps?.
  7. benjamina

    PLEASE LEAVE

    Honestly I don't know what to say. Firstly, if there is such a thing as an anti-game, this definitely isn't it. It conforms to all kinds of established gaming norms. And as people have said already, operates on an action>reward basis. It's a game game.. And ofc it's ultimately up to the dev to decide how this goes. But it's kind of up to us, the players, to tell them what we think, and what we want!. Because sometimes something takes on a life of it's own :]. Edit, just to add after reading that. he talks about "But I also wanted them to feel a tension from the environment, from the weather, from the land. ". And that's amazing!. but you know, making everything pitch black, and rendering the average player unable to venture into towns and cities, doesn't seem like part of the plan.
  8. benjamina

    Amazing game takes dive. Player worries.

    Hey. Noone is trolling you, we are having a so called 'debate'. If you can't stand having people disagree with you, you shouldn't make posts on a public forum. Have you thought about keeping a diary? I think that would suit your 'everyone-should-agree-with-me-because-I'm-great-and-I-want-it' attitude. Have a pleasant day, regardless. That's so condescending :[. Of course dayz is about other things. And I'm sure arma is a fantastic game too!. I've not tried it, but I've played similar games with much fun... Yes I enjoy military games, and co-ordinated teamplay and whatnot. But I'm also in it for the same things that you are!, fear and claustrophobia, zombies and scavenging and 4am adventures and whatnot. It just so happens that you gobble what you're spoon-fed, asking very little in the way of why and how.. I feel that being as the game's in alpha, and most of the feedback that seems to circulate this forum on a regular basis is self serving and not very productive, it's quite good that people are posting concerns, and giving rocket a different point of view (different to your, as I see it - droll opinion on the future of the mod). It's quite ironic really, that you'd accuse me of not being able to handle disagreement, when you're part of a group of stubborn people who are so desperately offended and flatly unwilling to heed the concerns of a group of players of an opposing viewpoint.. Very smooth.
  9. benjamina

    PLEASE LEAVE

    Lovely forum this is. A giant circle jerk. And dare we speak out, my god.. I only joined today to post some ideas about the mod. But what a nasty community :[. And to make it worse, you're so vocal, leading rocket down some wayward path :[. Why don't you leave? (op).
  10. benjamina

    If I were rocket...

    His efforts are amazing, dude. No-one's disputing that. In-fact people are up in arms BECAUSE they love the game so much. Rocket's trying to shift the onus of the game from a PvP game in a zombie environment, into a zombie/creeper game with a small PvP element. But he's not given anything to replace the PvP, nothing to placate the pk'ers or PvP'ers. And he's listening to the wrong people. The majority of this forum want an Amnesia experience in a zombie post apocalypse. And seem to do not a lot more than agreeing with rocket and towing the line. Which is a shame.. Unfortunately that doesn't represent the majority of actual players, who play it because of it's <1.7.1 style of gameplay.
  11. Be fair to the guy.. He was never going to get an agreeable response. He's angry, and he lacks tact, yes!. But then on the other hand, this forum basically seems to be populated by people who refuse to see any alternative to whatever's put on their plate. Which is a shame. An indy game dev needs a mix of feedback, and from what i'm reading today, you guys don't really represent the average dayz player..
  12. That's what he's doing duder :]. he just feels passionate about the game. And I agree with him :]. Makarov with 2 mags maybe?.
  13. benjamina

    Amazing game takes dive. Player worries.

    It's a shame, because I'm being trolled in a fairly serious thread, and these issues are effecting thousands of people who really put a lot of gamer-hope and play time into this mod :[. No-one wants the danger to be removed, or the servers to be black and white day during night time. But what we DO want is a little detail in the textures, so we can see roughly where we're going (and I know, that's an arma patch thing, either way, get it fixed) and for the zombies to be just slightly less fucking brutal than they are..
  14. benjamina

    The Problem with 1.7.1

    I agree with OP. In-fact I did the same thing earlier. It's become a game of running aimlessly in town, not really worrying about zombies, and then logging in the forest when 3 trillion of them have seen you on a radar 2 miles outside a deer stand..
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