Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

ZombieGrin

Members
  • Content Count

    106
  • Joined

  • Last visited

Everything posted by ZombieGrin

  1. This is a post I made earlier but would appreciate some more feedback on it. http://dayzmod.com/forum/showthread.php?tid=17556 Thanks for your time :)
  2. Zombies should NOT always run at 150% player speed. There should be a varying speed for every zombie somewhere between 75%-110% player speed. Some run fast, some run slow. As it stands every zombie in the game is an olympic sprinter they dodge and strafe around like a speed hacking ADD kid running through a PAC man maze. It doesn't look intentional either it looks like its just poor coding. Slow down the zombies and fix the pathing issues to a more direct route to the player. No need for this zig-zag BS they do now.
  3. ZombieGrin

    Please read and give feedback!

    Bumping it in 1 forum page doesnt let people in other forum pages know that it exsists. Thats why I chose to do this.
  4. ZombieGrin

    Not interior buildings ,can we change that ?

    I wouldn't mind remodeling the interior of buildings for Rocket using Maya or 3ds Max but the problem is there are more important things to fix right now than building models. If he ever needed a 3d modeler I as well as many others could help with that but as stated before, bigger fish to fry at the moment.
  5. Just aggroed zombies while crouch jogging from 300 meters away. The zombie aggro ranges need to go back to 1.6! They were perfect back then. They aggroed you at an appropriate range and stealth was the name of the game. Now all I find myself doing is running at a full sprint into buildings to gun them all down as they come in the door. Aggro range MUST BE NERFED. PLEASE LISTEN! I can only imagine how insane this must be for new players who are starting without a gun and without a clue.
  6. ZombieGrin

    Melee attack

    Aggro 1 zombie and you have to shoot it thus aggroing more zombies and alerting every asshole within a mile radius to your where abouts. Why can't I smash it's skull in with the butt of my rifle and be quieter about the whole "i fucked up and made a zombie mad" situation?
  7. ZombieGrin

    Semi Perma Death.

  8. ZombieGrin

    Map shouldn't be zoomable.

    Here comes a PotPlanty negative post
  9. I am seeing lots and lots of barracks jumpers. People who log out in a barracks, join a server, check the barracks they are in for loot then log out again to go to a different server and try it again. This is really obnoxious and I think there should be a small timer ( 3-5 minutes in high/elite yield locations ) before items are visible. This will prevent people from server hopping to steal gear from the players who are actually there to play.
  10. ZombieGrin

    Passive Servers - Hardcore Severs

  11. Throw it, makes a crash, zombies go chasing it. Kinda like a flare but doesn't create a massive light for bandits to be drawn to like giant asshole moths.
  12. ZombieGrin

    Ignite flare while holding it.

    Obviously he is new. Stop being an asshole to everyone on the forum and go to bed. Fucking troll child
  13. ZombieGrin

    Vehicle camo nets

    Camo nets to place over your vehicles to help hide them from view would be nice.
  14. ZombieGrin

    Vehicle camo nets

    I have been reading the Forums for awhile now and all you do is down vote and talk down about every post made. Stop being an asshole and either provide feedback for the post or move on.
  15. ZombieGrin

    Leaving the game timer

    Tired of noobs quitting the game to live another day when you are about to kill them? How about adding in a 10 second timer before the server disconnects their character and saves whatever status the player was in at the time of disconnect. This will prevent any leavers from just ditching out when they get into a pickle and it will also prevent any router cord pullers as the server will only save their characters status AFTER the 10 second disconnect time as expired.
  16. ZombieGrin

    Leaving the game timer

    How about you not be an asshole to someone making a suggestion but missing 1 changelog note.
  17. ZombieGrin

    Keys for cars & Hotwire

    Keys for vehicles please. Hot wiring perhaps but that would assume that every survivor in the game is an expert in hotwiring. If hotwiring were to be implemented it should be only available if you have a special tool for it.
  18. Left click to throw, Right click to light and hold. Make it happen!
  19. ZombieGrin

    1.7.1 Too Difficult?

    Brace yourself. The "learn to play noob" comments are coming
  20. ZombieGrin

    fall parachute.

    Nope. Parachutes, even though handy in most situations, would make this game to much of a run and gun faggoty childs game ( COD )
×