minime1000
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Everything posted by minime1000
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Really no point if aiming deadzone can be set to zero so the gun will always be aiming at the center. Anyone with even minimal FPS experience can tell where the exact center is. Now if it was like Red Orchestra where the deadzone cannot be changed, then removing the crosshair would make change something
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Viewing , looking , body movement system enhancement
minime1000 replied to ra91111's topic in Suggestions
This is because of the negative mouse acceleration. -
IDEA to end mindless KOS - psychological/physical consequences of murder
minime1000 replied to roninhg's topic in Suggestions
This would be hilarious if put in. Gave you my beans -
Seeing as Rocket likes to please all camps and cannot put his foot down, I wouldn't be surprised if pve configuration became a reality.
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If you can't stand the heat, get out of the kitchen I guess.
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Adding risk to "Bandit" play style and other suggestions.
minime1000 replied to xb4da55x@gmail.com's topic in Suggestions
KOS and banditry will never be fixed because of the very fact this is a game. No matter what you do, it will still remain a game with no real consequences. Birds flying away when you make noise or get near is a really good idea and would add a lot to the immersion. Scope glint too but only if it is done somewhat realistically (the sun's, scope's and the viewer's positions have to be right) I myself am a bandit but I only shoot when far away. I rarely get near other players so the only thing that would hinder me are the birds and the scope glint. Rest won't stop me from KOSing. -
Do you even know what twitch shooting means? Guns are for CoD and and is not wanted here. Remove all guns from the game.
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The realism argument falls apart because the game is full of unrealistic stuff. Secondly, how does a game know how trained I am in real life or how much experience I have with moving about in full gear and holding a firearm. If it was "REALISTIC" then why does my character know how to dial a scope or change gun stocks in a second? how does he know what a proper shooting stance is? and a whole lot of other things. Just like 3pp say, it is after all a game. You cannot accurately convey real life movements into a game when all you have is a mouse vs whole body.
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Map Converted To Island With Various Weather Climates - Images For Example
minime1000 replied to dashx73 (DayZ)'s topic in Suggestions
Island feels to gamey. I know it has zero effect on gameplay but atmosphere wise. Why not just fill the empty space with trees that are generated on the fly for the client. -
I didn't know I was a fully geared soldier holding a heavy lmg in the game going from prone to running constantly. If BF4 and Red Orchestra can implement restrictions like preventing you from turning around too fast when prone or depending on situation and weapon then surely can a veteran dev like BI.
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This will be fun. One guy will tell you neg mouse acceleration simulates constant panic and in real life you slow down when panicking.
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Yeah, the map is really unimaginative and bland. And the "larger" buildings that the game does have are all boring and ridiculously small. Even the small slaughterhouse in my old commie countryside town was bigger than the military airfield compound this game. I wish they redid all the bigger buildings and actually made them big, so you could explore them for more than 5 seconds.
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We NEED some way to identify heros and bandits.
minime1000 replied to 1S1K-Airborne's topic in General Discussion
I guess nametags when really close to someone to compensate for the fact computer faces do not look like real life faces would be nice. Armbands and all that will be useless in a week. -
Adressing: Magic Bandages, Secured Milbases And Danger Zones.
minime1000 replied to mushroom911's topic in Suggestions
Agree with accessibility. It seems as if every single compound in the game was started on a shoestring budget and then never finished. Would be great if breaking into some places took effort and time. -
I would really like gore to be added into the game along with ragdoll physics. And somewhat subtle and real looking gore and not over the top cartoony stuff like in some games.
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I wouldn't mind missions that pop up from tiem to time. Maybe just for people who have like a radio on them or something and have other parameters. Could make for some interesting gameplay.
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Do New Players Not Understand How Hard Core This Shit Is?
minime1000 replied to bfisher's topic in General Discussion
when I played it for the first time I found a pistol and started killing people. Now I have pristine m4 and mosin with scope and lots of food. Hardcore I guess lol -
Map Converted To Island With Various Weather Climates - Images For Example
minime1000 replied to dashx73 (DayZ)'s topic in Suggestions
I wouldn't like it to be an island. Maybe just fill the out of bounds area with trees. But different climates and rad zones sound nice. -
Rocket answers to everyone who complains about 3D view
minime1000 replied to gamer222's topic in General Discussion
He actually said in one post that 1st person is easier because words The mental gymnastics he does is amazing. -
dunno how does a civilian know how to dial range on a high power scope and swap assault rifle stocks.
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No, that game doesn't have 3pp
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A Battlefield/L4D style commo-rose would be extremely useful for this and many other things. Fast and easy and can let you convey a lot to other players.
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More new items with pictures! Mosin Compensator!
minime1000 replied to Zjasuu's topic in General Discussion
Still no balaclavas nor fingerless woolen gloves. What gives? -
Rocket answers to everyone who complains about 3D view
minime1000 replied to gamer222's topic in General Discussion
This is some olympic level of mental gymnastics -
Not really. If the game allows me to do something, I do it.