So I picked up dayz again after half a year, wanted to check it out again heard some good things about recent patches. Of course the one thing that turned me off before is still happening. Character wipes, and not wipes done after a patch or because of abundance of duping. Wipes that happen for no apparent reason other than logging out for dinner, re-joining the same server and having no character. Before I get bitched at that I died from a z or a character this was on an empty official server, that I waited 5 mins at the top of a hill in the wilderness to ensure I had no zombie aggro. Really makes you lose motivation to keep testing the alpha when one of the most basic of features for any video game (saving your progress) doesn't seem to work. You released this alpha to get player feedback, well from looking on dayz forums and elsewhere this is a long withstanding issue that people constantly complain about. Just because it's an alpha doesn't excuse the fact that this blatantly horrible issue has still not been dealt with. Maybe put some effort into the important stuff like listening to player feedback and actually getting to save our progress. Being able to explore without having to start from scratch every day would be a truly joyous occasion, instead of stuff like: You can search for feathers in chicken coopsFireplace works at high altitudeShoe degradation and comfort :facepalm: Gameplay fixes should come after the game client itself runs smoothly, minor gameplay tweaks do little to change the overall game experience. Fixes like this are :thumbsup:: Fixed Client CrashesFixed Server CrashesAntihacking measuresDuplication techniques removedFixed a server crash caused by ragdollFixed a server crash and persistance corruption When I put down a game due to frustration and come back to give it another shot I'd expect GAME BREAKING issues (that have constantly been brought to light) to be fixed. At this point i'd rather play the dayz mod. GG