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Everything posted by Hetstaine
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We nearly had a collective heart attack when we found a can of Dew in Stary. I picked it up and stashed it in my pack , the two others in my small survivor group came and looked in my backpack in wonderment...the fabled Dew. We were going to use it as a trap, place it somewhere in open sight and see who came along and then follow them and see if the curse came true or not. Thinking this to be an unfair burden on an unsuspecting player we decided the curse was ours and fled to the hills where we discussed what must be done. Kill it with fire ? Leave it in the forest ? Put it on a zed and hide the body ? Carry it to the top of green mountain and leave it ..or the big smokestack in Cherno ? The middle of nwaf ? After much talk we decided we must keep it, it had now transcended our mortal lives and we needed to keep it in rotation. Because of the Dew we decided we have to focus even harder than normal on watching each others backs, We made a quick set of rules.. The Dew carrier does not go into high pvp places or exposed locations The Dew carrier does not climb ladders The Dew carrier must avoid zeds, rocks and rabbits We rotate the Dew amongst ourselves every 30 minutes We never put the Dew on the ground, in a tent or a vehicle The Dew carrier must never drink the Dew To make it challenging we have also decided we can not just camp out up the top half of the map, we must voyage down to the deathmatch cities via ne airfield, Berezino and down along the eastern coast. Then we plan to loot Elektro, Cherno and Balota. I am rolling with a winnie and an ak74s atm , really missing my dmr for recon. Wish us luck as we head out on our journey. For the Dew !!
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Mosin Nagent bolt action rifle.
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IGN Live Presents: DayZ with Game Creator Dean Hall
Hetstaine replied to Holliday (DayZ)'s topic in DayZ Mod General Discussion
Cool thanks guys :) I find it amusing that the scriptees took over his gameplay lol. Gun degradeation sounds interesting. -
Is Cherno even a good looting spot?
Hetstaine replied to welch's topic in DayZ Mod General Discussion
Two hospitals, medic tents, 5 apartments, shops, church, two pubs, big industrial building near the crane, a ton of little sheds and shacks and some house plus a bunch of barns on the outskirts. Once you know Cherno and work out a quick route that takes all of these places in you will be golden. Oh yeh and the firestation. -
IGN Live Presents: DayZ with Game Creator Dean Hall
Hetstaine replied to Holliday (DayZ)'s topic in DayZ Mod General Discussion
Can someone do a sum up of what was said, the important bits ? No sound at work :| Was Rocket playing and got script kiddie killed ? -
Does your server have working tents or vehicles? [1.7.2.5]
Hetstaine replied to Obsolescence's topic in DayZ Mod General Discussion
We have some tents and vehicles saving on a normal hive server 1.7.2.5/95883. I stashed a bike at our camp , went back after restart and the bike was right where i saved it. Tents are duping but they are duping with the original save items inside whereas the fiirst tent we pitched and saved with items is empty. -
Good shit dude , editing was spot on :thumbsup: Did you do wait for your house to be empty before doing it or do your parents/housemates/girlfriend just think your a weirdo :D
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Oculus Rift support for stand alone DayZ
Hetstaine replied to soapmak3r's topic in DayZ Mod Suggestions
Yep, i have been following the Rift and love it, i think there was something briefly said about by Rocket in the Reddit q and a. I use trackir and have for a while so its the next step forward. -
New Locations or Buildings for Standalone
Hetstaine replied to DemonGroover's topic in DayZ Mod Suggestions
Ships, definitely. What the fuck happened to all of the shipping ? Same with the airfields, surely there were a few bigger aircraft down for maintanence. I gather from what has been said by Rocket a few times that we can expect a fuller world , not something as empty and dead as we have now. I am hoping for more atmospheric enviromental type stuff like running creeks with the ability to fish for example. Having your fire go out of control and catch the surrounding area alight if you do not keep the fire surrounded by rocks..there could definitely be a downside with that lol. Someone sniping in a building floor above you, stack some wood and light that place up :) of course it should not be an instant blaze..Cherno scorched in the first 2 minutes on every server. Maybe the fire is a bad idea. -
Damn straight ! Get here fido !
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At least your not knocked up.
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Please Come and Kill Me, I'm Stuck. Reward Included.
Hetstaine replied to Phantom Depth's topic in DayZ Mod General Discussion
i approve of this thread. Make him a deity, yes, keep his thirst quenched and feed him every twenty minutes, the rest.. guard him with your lives. Hope your in for the long haul Williamz, these guys have all got your back. -
*REMINDER ON POSTING ON THESE FORUMS*
Hetstaine replied to Delta Smoke 01's topic in DayZ Mod General Discussion
What about the current poster called dayzmodsarefags, did he slip under the radar lol. And yes take the trash out, there is plenty of it. -
The tldr crew do not understand the whole forum concept, but somehow tldr is slowly creeping in as acceptable these days. Welcome to the future of the net.
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Is there a somewhat reliable way to save your vehicle?
Hetstaine replied to Canadian2's topic in DayZ Mod General Discussion
Yep as above, as soon as my home server resets i run around and grab a car a bike and a pushy. They dont save but i get to use them for the time i am on to get around. Cant wait for tent and vehicle fix though. -
Downloaded it for watching when i get home..no soundcard or onboard at work. Looks amusing :D
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Take everything out of tents and save?
Hetstaine replied to Ajvkorn's topic in DayZ Mod General Discussion
I think it will just revert back to its original first save by the owner. -
Contrary to popular belief, my tent items saved in 1.7.2.5
Hetstaine posted a topic in DayZ Mod General Discussion
Somehow it also duped itself, leaving the original one where i placed it empty and then the duped one beside it with the items inside (51 slots used ) that i had collected from deerstands and barns. The original tent with the new one joined on. Items saved inside.. There was a server restart as i left when the restart message started coming up last night. I had also pitched two other tents nearby, one with 51 items and the other with about 20, both are now empty and did not dupe. Now, i have had nearly zero experience with tents so i have no frikkin idea how or why it duped itself or why my items saved. -
Contrary to popular belief, my tent items saved in 1.7.2.5
Hetstaine replied to Hetstaine's topic in DayZ Mod General Discussion
Cool..that must have been what i did. I checked how many slots a tent takes..53 i believe, i counted up after a few deerstand/barn runs and it was 51 and i did not save until that point. The other tents i saved a few times. Why the dupe though ? Also, if i pack up one of my other tents and then repitch it and do the same i will see if it saves. Cool. Sure is nice to finally have some fall back in the middle of nowhere. -
Looking to trade wepons/Gear for L85AWS
Hetstaine replied to Kaffarov37's topic in DayZ Mod General Discussion
Chemlights :D ..what colour ? -
So everyone ends up grinding away chasing heatpacks ? If i want a bloodpack i will get my own. Heatpacks have become somewhat important now, i had to use two last night in a rainy night server to stave off the flu. I am fine with no currency..its painful enough in the real world.
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Dayz Hunger gameZ Live tonight at 6PM PST
Hetstaine replied to vjese's topic in DayZ Mod General Discussion
Awesome work all involved in the event, hope to see more like this as it gets more polished in the future :thumbsup: -
Map would need to be much bigger to support three Choppers , also if one group ended up with all three the map would be basically dominated.
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Inventory UI concept design v2.1 (window based)
Hetstaine replied to joeyslucky22's topic in DayZ Mod Suggestions
Looks good , seemed a bit cluttery at first glance but it makes sense and i dont think it would take to long to get a hang of it. The size of the ui you have in the very first post is spot on too, still plenty of game showing through and not too much real estate taken up. Will your backpack eat items or will we get a popup like 'hey dickhead, three dmrs wont fit in here, i'm a backpack not a fucking mobile shed !' ;) Nice work man :)