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Everything posted by =UN= Square
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=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
We will be wiping persistence every Wednesday to help keep the loot balanced throughout the map. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
For the time being we've temporarily disabled the whitelist requirement for server #2.It is now open for all to play on. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Was considering doing x3 and starting the servers at 6am, that way server will go from dawn til dusk. I was watching the server population tonight and once it was proper dark the population steadily dropped off. I think it's just going to be trial and error until we find the happy medium. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
It's going to be trial and error for a while until we get it right. Our servers restart every 4 hours and upon restart the time reverts back to 7 am, it would be cool if the server picked up where it left off time wise but for now it's not possible. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Just some info regarding today's maintenance: A new feature, Accelerated time, has been added to all servers - both Public & Private. This can be enabled and configured in the config editor, the set value does reflect the amount of in-game hours passing during 1 real world hour. Example: Setting 24 hours would result in 24 in-game hours to pass during 1 real world hour of play. Persistence: Private Shard customers: Are permitted to reset/purge their local storage files. They are no longer permitted to disable persistence itself. Public Hive customers: Are not permitted to reset/purge their local storage files, and are also not permitted to disable persistence itself. We've enabled accelerated time and at the moment it's set to 4 hours. So for each hour that passes in real time, 4 hours pass in-game. Our servers begin at 7am and should end at 11pm. We would definitely appreciate feedback regarding the accelerated time and whether we should slow it down or speed it up. Also persistence is enabled by default and will only be wiped if there is an issue with it. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
We currently have persistence enabled on both our private servers. On the advice of the devs they will wiped every 24 hours at 7pm EST until a hotfix is released to fix the private shard persistence bugs. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
That time refers to in game time -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Yes. For now persistence is disabled, which means after each restart all items on the ground will get wiped. As soon as there's a fix we'll be enabling persistence again. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Unfortunately for the time being we've had to disable persistence on our servers. Persistence isn't functioning as intended on private servers and causes loot to stop spawning after 24-48 hours. We were made aware of the issue by Hicks last night and he has instructed server providers to allow private shard owners to disable persistence until the issue is resolved. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
With the update to 0.55 persistence is now enabled on all servers, the new loot economy has been introduced and the fight for survival just got a whole lot harder. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Hey sorry for the late reply, didn't get a notification for some reason. You should be able to play now. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Our community grows larger everyday, come be a part of it! -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Don't forget to get whitelisted for server 2 Apply Here -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Good to hear man. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Just hit 1600 whitelisted players! :D -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Contrary to what some people are being led to believe our servers are going nowhere. So come join us and have some fun!! -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Seeing a lot of new groups appearing on the servers, things are getting very interesting! -
Try checking your BE server logs, they should show if the players are getting disconnected due to issues with your server or just simply disconnecting themselves.
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=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
The majority of applications get accepted with the exception of those with recent VAC bans or accounts that are relatively new(low hours/games/friends). For accounts that have low hours we ask that if they have a friend who is whitelisted to get them to vouch for their application. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
I'd just like to inform our community that =UN= and Zap have parted ways and are no longer allied clans. You may notice that our servers have been re-named to represent the recent split.Basically all that's changed are the names, there are now 2 =UN= branded servers and 1 Zap server, the Zap server will be separating from our hive within the next few weeks.But other than that it's business as usual and we hope to see more and more players join our constantly expanding community. -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
We just added a 3rd server! -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Glad to hear you guys are enjoying the servers! -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
Both servers are now whitelisted Apply Here -
=UN= Community Server | RP Encouraged | Private Hive
=UN= Square replied to =UN= Square's topic in Server Advertisement
If anyone is having problems whitelisting,please contact me. -
We've recently whitelisted one of our servers and was wondering is there anyway to update the players on the whitelist without having to restart the server, at the moment players added to our whitelist must wait until the next server restart in order to play on the server.