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RiotForPeace

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Everything posted by RiotForPeace

  1. RiotForPeace

    I dont understand why there is no AUTO RUN KEY!!!

    THIS! It is actually possible to go to court on this and it happened in the past. If the way a game was meant to be played by the developer causes unnecessary(in legal terms) harm or risk of harm to the consumer one may hold the developer accountable. Many of my age may still remember how Nintendo almost got financially destroyed by the big law suit against Super Mario Party, since some design choices led to many people experiencing pain after long hours of play. In the end Nintendo was made to offer every single buyer a free pair of special gloves, lucky for them not many knew that since it would have been the end of Nintendo... If you ask me it's ridiculous, if it hurts just stop playing. Can't see the problem with autorun though. It can be achieved via work arounds anyways, so not implementing it just gives those who autohotkey or find out of the box solutions an edge. And for me running is like 82% of what I do in DayZ, not in a straight line but even when searching houses I don't let go of my autowalk, I stop when I loot by holding S for 1-2sec but other than that... a moving target is harder to hit.
  2. Good day sirs and madams, I got gamebreaking Z-fighting / texture flickering on my Alienware X51 R2 Extrem, mostly on objects and structures(especially inside them). V-Sync(I can't get DVS to work) or GPU Buffering doesn't seem to help, changing basic options like Texture-Resolution or Aspect-Ratio doens't help either. When I use the "flush" command via the console I think it helps but only for 30-50 seconds. (!Subjective!) I have the suspicion it has something to do with too many frames per second (pre-buffered or otherwise) but on my machine it is basically impossible to get under 85 fps without having to let 3D Max or other GPU heavy applications use most of my system power, which helps oddly enough or at least feels like that since less frames means less flickering. But I'm unsure on all that since V-sync should lock FPS to 60 anyways, right? Thank you in advance for your time. P.S: I got a Z-Fighting problem on Watch_Dogs too, which I could solve by reducing the Frame Pre-Buffering my graphic drivers(not gpu) did. Maybe that helps.
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