Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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250 ExcellentAbout Zboub le météor
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if you look more closely, you'll see the stormtrooper aim is totally off (as always !). DayZ is the only place in the world where a stormtrooper can actually hit something, and it due to the massive desynch !
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i'd take a magnum over an AKu, this piece of garbage has no stopping power, it takes ages to drop a player with it. spray a player at 1m distance, he will have time to empty his mag before hitting the ground. MP5 and UMP all the way for CQC
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that SR is pure gold, i love the direction this game is taking ! helicopters parts could be looted on helicopter crashes (would act as a world container with 1,2,3 or more parts on it)
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shuuuuuuuuttttttt, turovo/kamanovka is my loot routine when in spawn in svetlo. i always leave those towns with a backpack, plenty of food, 2 weapons and ammo for it. i'm all for prison on the west, kamensk mil base is not that far from novo ;). and remember that there is an humvee next to the former prison, it should attract a least some players.
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RPG is not a bad idea with the upcoming helicopters and new cars. RPGs should be not that hard to find, maybe a little less abundant than the AKM, but the ammo should be very VERY rare. i would love to see RPG ammo spawning in dynamic ammo hidden stash. make it 2 by server, only in the forest, hard to see (a few ammo box hidden under a dirty sheet) in 200 possible spawn places. ammo should spawn in various states with increased chances of faillures when damaged.
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
Zboub le météor replied to alexeistukov's topic in Suggestions
it's a funny looking gun for sure ! i like the lazer/no sights. the thing i like with the mini revolver is that you don't need a mag, find the gun, find the ammo and you're good to go, plus there is only one revolver ingame. -
The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
Zboub le météor replied to alexeistukov's topic in Suggestions
what about a 5 shots .380 ACP mini revolver taking 2 slots in the inventory ? -
more loot / weapons on private hives
Zboub le météor replied to Rauchsauger's topic in General Discussion
current loot situation on private (and non wiped) servers is quite fine to me, weapons are still overabundant. i play a lot on UK/US/EU all welcome (very populated private hive) and i don't have trouble finding low tier and medium tier weapons. dynamic events still provides me MP5K's, AUGs and UMPs and SVD/M4 remain unicorns weapons. in a 3h sessions recently, i've found a few blaze, 1 hunting scope, 4-5 magnums, sporters, IZH 18/43, multiple makarov an P1 pistols. that's a little too mutch weapons for me. canned food is way to abundant too while backpacks are hard to find near spawn locations. -
impact on his gun i think, bad luck ! too mutch precipitation but an overall nice positionning (which is the most important).
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All you Hardcore players packed it up and left?
Zboub le météor replied to infiltrator's topic in General Discussion
I love DayZ too mutch to quit :) . but without infected, being almost alone on those 200+km² is beyond boring. i had good fun with german guys i met on a 3PP, even if we peek corners :lol: . i was sad to see that UKA turned low pop. that snowball effect is sick, the most people you have the more people will try to join. the less you have, well... it will stay empty. i'm kinda bored with whitelist server too, making a candidate letter for a game is way to serious for me plus moost of the time, whitelist = RP and i HATE roleplaying mechanics usually involved (why makes rules for a sandbox game ?). i hope you'll regain some players, i'll be back on UKA 1PP ;) -
All you Hardcore players packed it up and left?
Zboub le météor replied to infiltrator's topic in General Discussion
i prefer 1PP myself, but i swithched to 3PP because i have trouble finding private hive 1PP servers with high pop. sad days :( -
Are oil barrels no longer persistent on stable ?
Zboub le météor replied to Vindhler's topic in General Discussion
agreed for the yellow barrel, but be carefull with bushes cluster, i visit all of them :P -
i have a way weaker rig and i can play the game, try "improve FPS dayz" and you should find effective tutorials. the most effective way to gain FPS is to lower view distance (but you will not see player at long distance, which is a huge disaventage in PVP situation). my rig : i7-2670 GTX 570M scandisk SSD 250go 8gb ram i have around 50 FPS in the wilderness, 15-30 in cities. playable for sure.
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So is there any workaround for the client performance nowdays?
Zboub le météor replied to haxborn's topic in General Discussion
you said it yourself, performance gain is not their primary task right now. the game will be optimized while reaching the beta state. be patient, come back in 6 month if dayz current performances are unbearable to you. -
Hi ! some very good points here. bows are way too uneffective right now, glad to hear they will be worked on. can't wait to find that gorgeous laminated one. the sway mecanism should be tied to breath, intensity tied to the upcoming stamina system. i expect that my aim goes up when i'm breathing in and go down when i'm breathing out. i can predict it IRL, so should i in Dayz. player speed and inertia should be reworked. i wrote about the unrealistic turning speed of player a few month ago but i didn't thought it would be changed ultimately, very happy to read that. i hope freshies will be less of a threat for gearedplayers in the future. circling unarmed around a player using an rifle should mean 99% chances of death, not the 60-70% we have now. i hope we'll hear about Z's in the next SR, finger crossed for them back in 0.60