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SchindlersFist

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About SchindlersFist

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    On the Coast
  1. SchindlersFist

    Patch 1.7.1 - Definitely Needed

    I'm all for a challenge. I like the idea of the changes, but for the most part they simply don't work well in game. The zombies need to be much more of a threat, that much is true, and I like the idea of not starting with anything, but if they truly intended for them to be aggroed this easily then they should slow their running speed down just a touch. As it stands, you can have an entire town of zombies chasing you within a few seconds. Also, I'm not sure if the line of site thing is working. I'm still being spotted by zombies on the other side of walls and even after breaking their line of site they're relentlessly hunting me down.
  2. SchindlersFist

    My Issues with the 1.7.1 Changes

    Well, I for one just started playing a few days ago and I absolutely loved it. Of course things needed to be ironed out, it is an Alpha after all, but I thought it was fantastic. Zombies phasing and attacking through walls, I though surely that would be the first thing on the list they would address. And then....... Then I updated the game to 1.7.1 because on paper the changes sounded great. The zombies were a bit too easy to avoid, and they really should make them more dangerous, but then I actually tried to play it. Now, I'm aggroing zombies from 500 feet away while hiding in bushes all the while I'm still getting attacked through walls. Should zombies be able to spot somebody out of the corner of their eye from a quarter of a mile away and then sprint after them at Usain Bolt speeds? I personally don't think so. To top it off, the zombie count it through the roof. They're spawing way to fast now. For every one you kill in an area one or two more pop up to take it's place. The game simply isn't fun anymore. I honestly don't think they intended for the zombie behavior to be this drastic of a change. It doesn't even feel like the same game anymore.
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