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AmazingAussie

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Everything posted by AmazingAussie

  1. AmazingAussie

    Found One VSS with Mag 0_O

    Hmm not sure what you're talking about, coordinates where you found it?
  2. AmazingAussie

    Vss fun

    I just found a VSS yesterday at Tisy military base. I got some kills with it, my god is it devasting! It's one-tapped everybody in the chest I've encountered regardless of gear, and any shots to their arms or legs will instantly cause a fracture. I love using the gun without its scope, it turns into a cute little automatic gun.
  3. AmazingAussie

    Future of public hive servers

    Yes please, great idea. There's far too many empty public servers that people just use to server hop, and far too many are ripe with abuse of item duplication and other stuff. I fully support Bohemia Interactive being the only ones managing the public servers.
  4. AmazingAussie

    Internal Milestone - Road to Beta

    Awesome work, you guys must be really pleased with yourselves :) When can we expect to receive a version that no longer uses SQF?
  5. AmazingAussie

    2016 In Review

    I couldn't agree more, the new renderer was a very welcoming addition, and the fixes to server desync and no more random leg breaking, instantaneous vaulting and hotbar in 0.61 is very welcoming as well :D
  6. AmazingAussie

    2016 In Review

    Great work Bohemia :) 0.61 has been the best update yet, thank you for the overview. Merry Christmas and a happy new year!
  7. AmazingAussie

    Question about barrels

    Same still apply in .60?
  8. AmazingAussie

    Status Report - 07 Jun 2016

    What does "ItemsRandom" mean?
  9. AmazingAussie

    Low fps in towns still

    Look through hunting scope with vsync turned off, it will use your GPU to the full extent :D
  10. AmazingAussie

    What Enfusion really means for DayZ.

    The first iteration of Enfusion engine was ages ago. What happened was when the new renderer was announced, they essentially renamed their current engine in DayZ from Real Virtuality to Enfusion and since then they've been developing "Enfusion" by rewriting old legacy bullshit code from Real Virtuality. Often people are confused by a "game engine" and believe the engine is just the rendering aspect of it, so some people believe we're not running Enfusion until we see the new renderer, that is false, although I can understand why because the new renderer is such a huge aspect of a game engine. The renderer is only one component out of many important components needed to be considered a game engine such as the animation system, audio system, physics, artificial intelligence and the renderer. Right now in DayZ there is a new physics system (because Enfusion) and you can locate EnScript sources in the game files by unpacking /dta/scripts.pbo.
  11. AmazingAussie

    What Enfusion really means for DayZ.

    We're already running Enfusion engine, just with a couple of old modules still in place in 0.59.
  12. AmazingAussie

    Are aviators still spawning?

    I want to find them, so I'm just asking this question so I know I'm not wasting my time trying to find them.
  13. US 122 SERVER IP: 192.187.115.250:2302 US 122 is a DayZ mod vanilla server running the Arma 2 mod, there is nothing on this server that will change the vanilla experience. I set this server up for the Australians (and of course Americans) who can play this server while still playing in daytime, as every server (by the evening in Australia) is night-time, especially the more populated DayZ vanilla mod servers. The server is running on a dedicated server running Windows Server 2008 in Kansas, this server has not been rented from game server provider and it is not a virtual private server. This is hosted in a physical location inside a datacenter. I will keep running this server running for the foreseeable future. I can afford to keep this server running so it's no problem to help contribute to the vanilla mod community to provide the vanilla experience for players. Dedicated Server Specifications Dual Intel Xeon 5150 (4 cores)8 GB RAM500 GB HDD1 Gbps uplinkDDoS protectedWindows Server 2008 FeaturesCompletely vanilla+9 UTC time, so it's daytime in the evening for Americans and daytime the whole day for the Australians who wish to play.Spawn location selectionFull day/night cycleFull moon nights (otherwise you can't see a thing)Side/global chat to talk to your fellow survivorsThird personCrosshairs enabled (but no rangefinding)Vehicles are spawningVehicles are also respawning (this has been tested thoroughly)NO admin abuseALL ADMINS don't have special powers over other players The server restarts every 4 hours with multiple warnings. If you like the server, invite your friends and most of all, make sure you have fun. :) Why is it called US 122? The reason why it's called US 122 is to follow the typical naming convention of a DayZ mod vanilla server (country code + server id). I chose 122 because I'm a Fallout fan and the number is significant because there was only 122 commissioned Vault-Tec vaults built. :) SERVER IP: 192.187.115.250:2302
  14. Hello everyone! :) We're still trucking along, super excited to update the server to 1.8.7 when it comes out. I've had a stable amount of users playing, which is always nice. Updates I've opened up a TeamSpeak server ts3.alex-dev.org for people to use when playing US 122. There is a stats page about US 122 http://alex-dev.org/stats/ where people can view the rankings on the server
  15. AmazingAussie

    Setting up a Vanilla Dayz server?

    Are you planning on buying a dedicated Windows server or hosting it on a VPS? I can guide you if you wish.
  16. AmazingAussie

    Persistence? Oil Barrels, Tents and Backpacks Working?

    Tents and barrels actually last 7 days now because they added the ability to refresh the despawn timer when interacting with items now.
  17. They went offline on Sunday and they never went back on. :( They're called like DayZ NJ 2-18 (Public/Veteran/Persistence:ON) hosted by GameServers.com DayZ AU 2-3 (Public/Veteran/Persistence:ON) hosted by GameServers.com I was heading towards the camp - I don't want to lose my camp items due the servers going suddenly offline, I understand if they're wiped for next stable patch but this sort of camp loss just sucks :(
  18. AmazingAussie

    All the official servers hosted by GameServers are offline?

    It's much cheaper hosting it on a dedicated server where I can use that dedicated server for lots of other stuff at the same time.
  19. AmazingAussie

    All the official servers hosted by GameServers are offline?

    If they never come back up I won't be playing DayZ until we're allowed to host our own servers, so I'll be responsible of my own camp.
  20. AmazingAussie

    All the official servers hosted by GameServers are offline?

    They're not online for me.
  21. AmazingAussie

    All the official servers hosted by GameServers are offline?

    And now there's not any sort of official GSP servers for Australians and I lost my camp along with that. WA NJ SJ Are all gone too.
  22. AmazingAussie

    All the official servers hosted by GameServers are offline?

    They're more reliable because they're not rented by players but hosted by the GSP so uptime is pretty much not going to be a problem. I don't know what to do :(
  23. There is plenty of loot.
  24. FR 223 / 224 These servers are DayZ mod vanilla servers hosted in France, but it is English speaking only. The two servers are hived with each other so you can switch between them with the same character, but one server is 3PP and another is 1PP, to offer an experience on both perspectives, but tents/stashes/bases/cars stay on that specific server. The servers are always kept up to date and there's no chance of them going down anytime soon :) Features Two servers, sharing same characterSide chat (may be disabled, depending on other users feel about it)Server time is UTC +4 so folks like me who are Australian can play the server when it's daytime in the evening here.Full day/night cycleThis server is completely vanilla, there is nothing which modifies the vanilla experience. To connect to the third-person server 5.196.121.51:2302 (UTC-4) To connect to the first-person server 5.196.121.51:2402 (UTC+4)
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