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Everything posted by nokyookami
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Your Not Supposed to Eat the Cans! :o That Had to Be Painful For the Character :lol: (Joking) I Like the idea of Setting up Cans and Shooting them ...or Leaving them Stacked in a Pyramid on the other side of a door to alert Zombies when Someone opens it :emptycan: :emptycan: :emptycan: :emptycan: :emptycan: :emptycan:
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hahaa Can Just See it a Lone Player would Be all Warm and Cozy Sipping Hot Cocoa Watching the Snow fall Over Svetlojarsk... :) ...then they Spot a Bambie and Execute Him with their Long range Scope :(
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that Would Be Better if they Can do that ^_^ Was trying to Kind of Keep it realy Easy in the realm of whats Possible with their Current Build and easy to Add without Having to add to Much Extra Scripting then Maybe they Could Improve on it Later Something Like your Saying Would Be awesome though for sure ^_^
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Was thinking of it in Terms of Like when People Haven't Eaten in extremely Long Time they Begin Becoming to Weak to Stand Having Loss of Balance Becoming More reliant on others Was More thinking it in Terms of a Final Last minutes Struggle Still think Starvation Before hand would Take a Very Long time again a Real Person Can Go Weeks Without Food Before eventual Death Was thinking in terms of the Game you would Have already reached well beyond any amount of time you were given currently before Deteriorating to the Final Stage Starving to Death should Be after you Have not Found food for a Very long time during Starvation and deteriorates as your Last Few Minutes Just as a Final Nail in your Coffin type thing Letting you Know you Failed and your Lights Going Dim and your Dying while only Hoping that Someone Comes by First and Saves you in your Final Struggle
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thanks Glad that you think so too ^_^
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Shotguns, reloading internal magazines, and Chainsaw / power-tools?
nokyookami replied to KnoXy (DayZ)'s topic in Suggestions
Shotguns Are Common Especially For Farmers in rural Area's and Police Forces So i Guess in a Place like Chernarus each Home Might Almost have one regardless of Slugs or Buckshot what i disfavor about Shotguns is Ammount of Shots, Time Between said shots, and The Recoil For me its AKM or SKS and for Secondary 1911/P1/Makarov (though realy want an UZI) But realy i think that DayZ Should add More Shotguns For the Fact their Plentiful and "point and shoot" weapons (not Much Aiming Needed) Good For new Players But they Shouldn't replace all the Barracks Spawns i Hope (Be Found in Farms/Police Stations) (Already so annoying/Stupid half the time its a Sporter .22 in Barracks as if chernarussian Military Forces use them in Combat) Sidenote:Let the Sawn-off Shotgun Be put in Holsters For that Rugged/Bandit Survivor Look xD And Forgot to Say this but on your reloading idea Let us Also Replace one Missing Round in the Internal Rifles/Shotguns Without Emptying the Whole Gun out in real Life you Can Just insert a Single Shell when Fired not pulling all your Shells out of a Bolt/Pump action/Lever Action/Double Barrel before reloading them one at a time anyway Just Because it has 4 of 5 Shells and you Want it Full for Next time ^_^ (they already Have this System in Place for Magazines anyway) -
ah true i Was thinking Drink the Beverages For warmth But Equally i Guess radiated Heat works too "put a rock in the fire, take it out after it gets hot and put it in your jacket to warm you up faster." Used to Do this in the Winters Here when i was Little Actualy xD (ah, the Memories)
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I Want to Boil Water For warmth tea Coffee Purification All of the Above ^_^ add a thermos to Keep it warm Longer LIke a insolated Canteen ^_^ Nice and Tosty in Towns Without the Risk of trying to Have fire and Standing still
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Shotguns, reloading internal magazines, and Chainsaw / power-tools?
nokyookami replied to KnoXy (DayZ)'s topic in Suggestions
I'd rather have a gun I could fire more than five times before I had to reload one shell at a time. Agreed Even in Other Zombie Games the Shotgun is Never my Go-to Weapon To Each their own But Personally Find Shotguns Ineffective and Favor rate of Fire so my Go to is SMG or MG With my Tactics For Survival Hate not Having Range/Rounds if i Need it even if i Rely on Close Combat More my range Preference is Short/Medium engagements all For More Weapons though and i Guess a Saiga-12 is a Mag Loaded Shotgun that Would Be Decent and A Bit More Effective But I think the Zombie Apocolypse Realy has no Single Go-to Weapon Just Popularized by Films and Games Part of Games/movies is Each survivor Going their own Route and Combo's Survivors Banding together Being effective There Are Usualy n Array of Weapons Featured in Every Zombie Game/Movie SniperRifle,Shotguns,Pistols,Assault Rifles, Grenade Launchers, ect. Its More About Gore/carnage that Weapon can Dish out in Most instances though xD -
Guys Dressed/Look Like Women, Perhaps? lol xD "The Mega Trap thread" Devs Would Probably Relocate it to Gallery though :/ Not Suggestions
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But Camping Actual is also a Means to Survival And Requires Sitting Still in One Place o.O
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Sitting is a Good SuggestionEven Just to Restore Breathing Faster Eat/Drink ^_^ And if your at the Table And Have a Work Surface Repair Clothing/Guns Not Spill as Much Food Opening Cans Can Just Be More Efficiant than out in the Woods Perhaps xD
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Usualy Large Multi-story Buildings Have at Least 2 Stairwells For Safety/Fire Regulations Though Once the Doors Can Be Barred It Likely Would Still Make an Epic Base Power\ Maintainance\ and Machine Control I Beleive Would Be Located in the Basement Due to its Heavy Nature of Such Utilities And Usualy Were they are Located in Real Life Buildings in Case the Upper Floors aren't Accessible And to Hide them And Minimalize Wasted Floors that Could Have Windows For Area's Were People Could Have Offices/ Work Area's Going Down into the non Lit Basement with your Flashlight to Start a Generator Would Be Eery Once they Add That Function xD And Crawlers Could Lurk in those Dark Spaces
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Agreed I Wouldnt take off my Shirt and Hoodie to Still Be shaking in my Gorka Jacket lol xD
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Would Be Interesting and if it was Remote rather than in Cities it Would Probably Not lag Worse than a Town Not Sure if Chernarus Would Have a Mansion :/ They Seem Really Poor But Definitely Interesting Concept And i Would Like Exploring in the Dark Corridors I Hear they are Adding a Prison Perhaps that will Be Large and Issolated
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1+ i Think i Read somewhere Devs Are Planning on Zombies Having loot Deffinatly would Be Nice since Respawing after First 30 min on Coast Means All towns Have no Loot
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they Could Deffinatly Make Attachments on Weapons Have Some Calibrations so not Every player with a Scope Had Perfect Accuracy Would Definitely Distinguish Between the Sniper and the Wannabes Not realy Against Snipers But it Should Take More Skill than Just sticking a Scope to a Non-Railed Mosin and Instant pinpoint Accuracy Sighting Weapons Would Deffinatly add to the Realism of Firing Weapons and Make you Need Confidence in your Skill With More Aspects than the Trigger Before you Decide to Go pvp in Berezino
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Might Give Bandits a Reason to take People Alive Because it Might Be More Amusing To Make their Prisoners Play Russian Roulette Against each other xD
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Chernarussians Sure Now How to Decorate (Said Sarcasticly as you Move through their Empty Home with Living-room/Kitchen Combo, 0 Beds, and no Toilets All For Nicer Homes for the Chernarussians :beans:
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Tracking System Addition - Timed Grass Trampling
nokyookami replied to icehex's topic in Suggestions
Sounds Good as Long as the trampled Patches are Much Smaller if Walking xD Irl You Can See Someone walk through a Field and it Still takes Looking to Locate their Steps (You Wouldn't be Able to Spot it From a Distance) But in DayZ Crawling Creates a Rather Wide Area Effected in the Field Much Larger than Even your Laying Down Body Should Produce Leading to Far to Easy tracking From a Distance if it did it Same size for Walking and Most People Dont Drag their Feet to lay Down Grass unless they are Eager to Be tracked or they are Wounded Would Like tracking But it Needs Be Subtle Not Easy KoS'er "Follow to Prey trails" they Should Have to Work For it Leaving them Selves More Vulnerable While they Are Crouched Looking For tracks LIke when you are out in the Woods tracking Game it isnt Something one Can Do at Full run it takes Getting Low And Using Actual Skill to Accomplish But it Can Be Rewarding if you Do it Right And there Should Be Precautions for the Paranoid Survivor to Cover their tracks -
Red Ded Redemption and Fable Had Little Card/Board Games, Deffinatly Nice to Switch up the Pace And Whats More Survivaly than Playing Some small Games you Find at the House you are Hold up in For the Night Rather than Going out to Get eaten By Zombies Cause sitting there with Nothing to Do Makes you Bored(Suicidal)
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PKP "Pecheneg" as a Machine Gun Alternate to the M60 (Spawn on Chernarussian tanks/Military SUV) Perhaps And this is a Must :beans:
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I Took a Shotgun to the Forehead of the Flight Helmet Entering the Jail at Between Novo and Svet and Survived it Ruined Helmet and Black and White Vision though Glad to Be Alive was Definitely Unexpected Ran Back Out and Never Looked Back Just Glad the Second Barrel Missed Curious What the Resistance of the Flight Helmet and Gorka-E Helmets are Compaired to the ones Listed here I Will Have to Check out the Wiki to Satisfy Curiosity
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Eating/Drinking on the Move would Be Nice And Something Fully Possible in Real Life (Have Tested the theory Extensively)
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that Would Make More Sense as to Why We Just Can Cover Bites with rags and Be Fine xD Though Combating infection Would Be a Cool Dynamic Making Zombies a Semithreatening Enemy, Not for that they always Bite you But when they Do its the Real Battle Regardless i Don't think if there is a Way to Play as a Zombie that it Should Be a Menu Choice But rather Poor Survival Skills This is a Survival Game after all Not Just a PVP Zombie vs Survivor Would Be interesting if also Perhaps you Get Infected you only Have Limited Time of Play (Maybe a hour or so) Before your Screen Blacks out and your Zombie Becomes the Mindless AI