Well this post gonna be simple and idealistic. My suggestions will make the game better, Players Should to save Their loot in Storage or "bank" keeping our loot inside it. Killing zombies Grants EXP. Attributes that may decrease hunger , Thirst , Weapon recoil, Weapon handling, Healing, movement Speed , Strength, Etc Which will be able to increase with Exp gaining for example : Slowly Getting Hungry "1" Cost 300exp points which 1 zombie kill acquire 10exp to the Status. Exp in survival is important because getting only Loot and getting weapons its not really enough. Safe zone where the NPC of Storage keeping And Getting Cash from Dead buddies from Zombies "Pre-Apocalyptic" cash which Survivors still trading stuff for cash. Which it will make much more interesting to play and kill zombies. need to double the zombie spawn. the game is too easy. Map issue... Wanna to meet my friend and play with him. impossible i am in no where. map not in inventory. what is that kind of start? What about global chat? or Group chat . some people dont have microphone. gonna be Mimic? and Tap F5 ? Its still Alpha and i spend 30$ on the game with hope it will gonna to change for good! the game gonna be Top seller It should be MMO. The Game only hard because it has complicate materials. Main thing is food. opening food cans. Bleeding. and such ..ohh comon. is that all what u got? bleeding and cold and wet and all that human crap? Will be much much better if it had Any mmo Sense.