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lelmat132

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Everything posted by lelmat132

  1. lelmat132

    Gameplay Mechanics Pt3 - Environment

    I don't like the chemical weapons thing -- where are you supposed to get gasmasks and such if all of the military areas are filled with chemicals? I mean, you could use bandanas etc but they're decently rare and if you're in there for an extended period of time switching out loot etc, you could die/get sick And what if you found a gasmask, how would you replace your bandana without dying/getting sick? Other ideas are good though.
  2. lelmat132

    Less Military. More Apocalyptic. (Clothing)

    Nope. Leave the military uniforms as they are. If someone wants to be uniformed, they can be uniformed. I prefer the professional look myself, over the rag-tag apocalyptic look. Maybe there could be some sort of crafting system in which you take damaged (less than pristine/worn) clothing, then combine them using a sewing kit and getting makeshift/apocalyptic stuff which would be worn durability+ (Taking in factors of which bits you can use, how durable the item is (say, a leather jacket would be quite durable whilst a raincoat would be less durable) and how damaged it is when you pick it up.)
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