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Everything posted by daze23
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Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
gosh, reddit is toxic... -
Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
to be clear, I'm referring to the adjective. the verb is a different story -
Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
"perfect" is a rather absolute term. unattainable IMO -
Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
I think seeking to create the "perfect multiplayer game" is a "flawed concept" -
Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
I don't find it unexpected. the moment I saw the 'news' I knew there would be a shitstorm. and that has nothing to do with how I personally feel about it. it's just been my experience with 'internet communities', and this one in particular. and I think you too have some experience with this particular community -
Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
is there really something surprising about the reactions? -
Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
your assumption is incorrect I don't doubt that he feels homesick. I just doubt that was the determining factor -
Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
I'm just saying that I don't think being a homesick hand grenade had much to do with it -
Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
with the rollercoaster ride that has been DayZ and Dean Hall, I'm not sure what to make of this. somewhere behind the curtain I assume there's contracts and money that comes into play here -
Rocket standing down from Dayz by end of year
daze23 replied to Hetstaine's topic in General Discussion
I imagine he's under some sort of contract -
Rolling Changelog: Stable Branch: 0.32.114557
daze23 replied to rocket's topic in News & Announcements
I think Dean mentioned not being able to hide bodies. but I don't think that's in the game at all yet I'm hoping it's more than just the perspective (eventually) -
Rolling Changelog: Stable Branch: 0.32.114557
daze23 replied to rocket's topic in News & Announcements
are there any other differences? or will there be? -
Dyslecxi shows just how amazing 1PP only is in NEW video.
daze23 replied to Sidewinder24's topic in Gallery
yep, that's the major difference. when you crouch in 1st person, it's hard to even see over the grass -
stop it. when you frame stuff like this, you automatically put the other person on the defensive, and negate any chance at rational discussion
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so? why do people keep trying too dictate what we should discuss? if you don't want to participate, stay out of the thread
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most 3rd person players use 1st person at some point. the obvious thing being when you ADS. but also when you're in a bush, or somewhere the 3rd person camera is blocked. ...or when you want to look at your compass
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to be clear, I prefer first person. but basically I would find it "awkward and immersion breaking" because it would be different from how I'm used to playing a 3rd person video game. like many people, I basically use that 'exploit' subconsciously. it's just how I'm used to playing a 3rd person game. I think that's key to why some people don't understand, or won't accept, that it is an exploit. they're just so used to playing like that I would basically have to retrain my brain to know there could be someone there, even though I can't see them edit: well really I would just play in 1st person to avoid any confusion. the thing I'm really curious about is how the 3rd person advocates would react to those types of changes
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I just watched this, and I have to say it is very interesting. I'd like to see them try something like this. I do find players appearing a disappearing kind of awkward and "immersion breaking", but i guess there has to be a compromise somewhere
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it's a poll that asks that specific question what servers people currently choose to play on could depend on many other factors
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the poll asks the question of what people would do if all there was is 1st person how many people play on what servers now is completely different. many people play on 3rd person servers, but would still like to see it removed from the game
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getting shot in the back is "fair" IMO (at least in the context of this game). when it happens to me, I know it was generally my fault for not being aware of my surroundings and/or picking a bad place eat a kiwi. it's also a matter of luck/chance, and it's understandable if I end up on the losing side of that it's not my fault I can't see that guy on the other side of the wall though
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when people use it to look around cover, it almost always creates a lopsided situation. the other player is at a disadvantage regardless of view they're using
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it's an advantage in both situations did you watch dslyecxi's video?
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you can kind of do that with the stance adjustments in Arma 3
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Since everyone wants to add random stuff to the game....
daze23 replied to deepseamk21's topic in General Discussion
and even then I don't think the real deal would be effective as people think. it ain't like in the movies where people are somehow slicing other people in half