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daze23

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Everything posted by daze23

  1. daze23

    Item damage taken is far too extreme.

    *gets shot with assault rifle* *worries about gear in backpack*
  2. daze23

    Better music.

    here it is: http://forums.dayzgame.com/index.php?/topic/141731-dayz-standalone-community-radio-station-applications-now-open/ did anything ever come of that?
  3. daze23

    Better music.

    wasn't there talk of ingame radios?
  4. daze23

    IT IS IMPOSSIBLE TO TEST DAYZ!

    what the process for purifying water anyway? put fill your canteen, and put the tabs in there? can we boil water with the gas burner and pot?
  5. personally I have't had trouble at short ranges. and the difficulty of hitting a long range shot is one of the things I like about this game I recently played through Far Cry 2, and it's 'point and click' shooting was so bad it was almost unintuitive. it was like I had to unlearn everything I know about leading a shot and bullet drop
  6. daze23

    Item damage taken is far too extreme.

    I like the system, but like much in the game, it needs some tweeking
  7. pretty sure it would literally take longer than one second do you have experience with the shooting mechanics in Arma games?
  8. daze23

    Xbox 360 Controller Support?

    the game doesn't support xinput (afaik), so you would probably have to bind the buttons to certain keys outside of the game (left stick to WASD, right stick to mouse, etc) with 3rd party software but I'm just guessing...
  9. daze23

    IT IS IMPOSSIBLE TO TEST DAYZ!

    find a well and drink a lot. then find something to open cans and eat a lot. (IMO) at the moment, dealing with your initial thirst and hunger should be your first priority
  10. I have. first thing I did with it was try to shoot a zombie that looked to be around 300 meters away. it took me a moment to realize that "100" in the top-right was zeroing (the UI fades out and leave that number for some reason), and it could be adjusted do you have a lot of experience with the shooting mechanics in Arma games?
  11. I'll point out that bullet drop is a major factor in this game, and the m4's have zeroing
  12. daze23

    Big Problem

    if you don't have the charcoal pills, it just takes time. drink water, get some rest (don't sprint everywhere), and don't eat any rotten food
  13. daze23

    About finding can openers

    you lose around 25% of the food when you open cans with something other than the can opener
  14. daze23

    Big Problem

    the antibiotics do help with wounds. it even says something about them "hurting less" when you use it I think the 'charcoal pills' are for food poisoning
  15. daze23

    Is Arma Engine not AMD processor friendly ?

    aren't the Arma games and DayZ all 32 bit?
  16. aren't they all technically 'official' since they use the main hive?
  17. daze23

    Reduce triangle counts in cities

    there was an increase, but not as much as people would have liked
  18. daze23

    Reduce triangle counts in cities

    there's just no other game like Arma though. it's the go to response for this kind of thing, but it is what it is. none of those other engines really provide the level of simulation Arma does. that's the main reason I'm not particularly interested in any of the 'DayZ clones' out there
  19. daze23

    Is Arma Engine not AMD processor friendly ?

    I'm not sure that's fair. for obvious reasons (that have nothing to do with consoles or any conspiracy) Microsoft does not look at the PC as a pure gaming platform. you can't run MS Excel on a PS4 that is what Valve is trying to do with their OS. but they are looking at the PC as a pure gaming platform
  20. daze23

    Dont you guys think (payday masks)

    the masks seem kind of silly, but whatever. I assume the helmets provide you with some kind of defense, or at least they should eventually
  21. daze23

    Did characters seriously just wipe?

    you should always wipe to keep your booty clean
  22. daze23

    Is Arma Engine not AMD processor friendly ?

    pretty sure we're talking about cpu's, since the OP said he has an nvidia gpu
  23. daze23

    Is Arma Engine not AMD processor friendly ?

    well almost any benchmark will show you that intel cpu's tend to perform better. it doesn't matter in most games, because they're not so cpu dependent
  24. I guess that's why rocket likes to use the word "authentic" and not "realistic". I think we can still strive for more realism I'd like to see the nights look more like Arma 3, but i think much of that has to do with dx11
  25. aren't there plenty of games with unrealistically lit up nights though? why can't we want something more realistic in this 'game'
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