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Everything posted by daze23
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Here's what's wrong with your mod
daze23 replied to Rgbcoaxical1's topic in DayZ Mod General Discussion
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
daze23 replied to rocket's topic in Mod Announcements & Info
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
daze23 replied to rocket's topic in Mod Announcements & Info
yep, I mean would it so unrealistic if you killed all the zeds in an area, and actually got a moment of peace and quiet? I understand they need to spawn again at some point, but having infinite zeds keep attacking you isn't particularly "realistic" -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
daze23 replied to rocket's topic in Mod Announcements & Info
my main issue is that aggo'ing the zombies seems to make more spawn. I went into a building that seemed to have no zombies around it. thinking things were safe, I took my finger off shift to move around a little quicker. then I heard zombies getting aggro, and six came through the door -
Six Launcher - Easy Install/Update, Find/Join DayZ servers, worldwide network
daze23 replied to sickboy's topic in DayZ Mod Troubleshooting
what does a yellow/gold server indicate? -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
daze23 replied to rocket's topic in Mod Announcements & Info
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That bottom right spawn info should be removed?
daze23 replied to Oliva's topic in DayZ Mod General Discussion
you should just spawn with the map. everyone uses one anyway. just make it like 'veteran' mode in Arma 2 where it doesn't show your location -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
daze23 replied to rocket's topic in Mod Announcements & Info
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Six Launcher - Easy Install/Update, Find/Join DayZ servers, worldwide network
daze23 replied to sickboy's topic in DayZ Mod Troubleshooting
it would be nice if there was an option to rollback and play with previous versions. not only are some servers slow to update, but some are purposely rolling back or staying with previous versions. -
that's fine, but then why call them "hotfixes"? and obviously bugs have to be taken care of when they're essentially gamebreaking. you need to be able to at least play the game in order to "test"
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
daze23 replied to rocket's topic in Mod Announcements & Info
Mention to Skyrim. When u hit a zed with a hatchet (i say hatchet because i tryed a hatched' date=' not a crowbar) he flies way up in the sky and then fall down after 5 seconds like the Fus Ro Dah from skyrim. [/quote'] sounds more like the Skyrim bug where when giants hit things with their clubs, whatever they hit goes into orbit -
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yep, it happened to me a few times too
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DayZ 1.7.1 Discussion - Others will be locked/deleted!
daze23 replied to Tigerr13's topic in DayZ Mod General Discussion
the Zombie spawning is kinda screwy I keep finding groups of them huddled and 'stuck' together in buildings. They also seem to home in on your location magically with and without getting aggro. Its kinda annoying when you think you've spotted all the zombies, planned your route, and then they start popping up all around you. and obviously having them huddled inside buildings is no fun another thing I noticed is when zombie's are 'dead' sometimes it randomly flashes a frame of them alive. it's pretty creepy, but I think unintended. I've seen it happen with dead players too -
yeah, it seems to be on certain servers
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Anyone tried the Double-Barrelled Shotgun yet?
daze23 replied to FieldMedic's topic in DayZ Mod General Discussion
I found one but for some reason couldn't pick it up :huh: