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Everything posted by daze23
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Rocket, don't turn this into a zombie apocalypse simulator, but a video game.
daze23 replied to hazychestnutz's topic in DayZ Mod General Discussion
there's no way to control that. the best they can do is worry about what they can control in-game I'm not arguing the issue, only the logic of bringing up stuff like that. it's like saying someone can break your window and break into your house, so why bother locking your front door -
Shader Model 3 and 896 MB VRAM ?
daze23 replied to Zombietastic's topic in DayZ Mod General Discussion
That will build you a beast of a system. Ivy Bridge' date=' water cooling, two 7970's or 680's, SSD, etc etc. [/quote'] you could probably sli 690's with that much money -
People spawning anywhere destroys tactical play
daze23 replied to betabob's topic in DayZ Mod General Discussion
yeah I thought about that. I think the easiest thing would be a bunch of pre-determined 'safe' spawn points. but you would need A LOT of them like you said, no easy task -
People spawning anywhere destroys tactical play
daze23 replied to betabob's topic in DayZ Mod General Discussion
I can't think of a solution... it could give you a warning: "new player spawning in vicinity". but then the players there would have the advantage you could spawn with some sort of thing where you can't shoot or be shot for xx seconds. but then they'd just wait for it to wear off, and the shooting would start the only thing I can think of is it would spawn you close to where you logged-off, but not near players -
Is there a laptop out there that can play DayZ on ultra?
daze23 replied to Piripon's topic in DayZ Mod General Discussion
Skyrim is better optimized, but a lot of that has to do with various 'tricks' they use to not render too much at once. it's also a fantasy land with vertical mountains, majestic waterfalls, and all that good stuff. Arma 2 on the other hand cuts no corners, has a very realistic world, and yes, the performance suffers because of it -
Barbed Wire .. Getting really annoying now
daze23 replied to Chimaera's topic in DayZ Mod General Discussion
what sucks is when you can see something you need/want on the other side :-/ -
Is there a laptop out there that can play DayZ on ultra?
daze23 replied to Piripon's topic in DayZ Mod General Discussion
funny, I don't remember any "ultra" settings... I don't think people appreciate the graphics in this game. I can't think of any other game that simulates a huge terrain like this game. games like Skyrim and Just Cause 2 come close, but not quite... -
Shader Model 3 and 896 MB VRAM ?
daze23 replied to Zombietastic's topic in DayZ Mod General Discussion
a GTX 260 -
People think server hopping for loot is part of the game
daze23 replied to Bluegobln's topic in DayZ Mod General Discussion
this -
Rocket, don't turn this into a zombie apocalypse simulator, but a video game.
daze23 replied to hazychestnutz's topic in DayZ Mod General Discussion
there's plenty of zombie games out there. I like this because it's different... -
Barbed Wire .. Getting really annoying now
daze23 replied to Chimaera's topic in DayZ Mod General Discussion
today I saw sandbags blocking the stairs in the Electro firehouse. I was able to vault, but I've never seen that. it seems sometimes you can vault the barber wire, but not if it's by a doorway. and zombies walk right through it just like everything else... -
that Six Updater/Launcher helped me
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what color is the White House?
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Is having a 24hour daytime server allowed...?
daze23 replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
I think everytime they update the server they have to re-set the time, and some admins are just lazy. and maybe some just do it to offset the real time. I can't blame people if the only time they have to play is at night, and they would like to experience the game in daylight (without having to join a server halfway around the world) but yeah, 24 hour daylight sounds pretty lame -
nothing's guaranteed it's just more probable you'll find good stuff there
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Some people use side chat, can't acess it.
daze23 replied to Ingway's topic in DayZ Mod General Discussion
I think it's because they don't have the right beta files. I think it's also why many spawn in the debug zone. I was on a server lastnight where people kept complaining over side chat about being in the debug zone -
I'm not sure if he "minds" it or not, but he can't control it. the same with using 3rd party chat programs. he can control what's ingame, and there you spawn with no map. obviously he could let you spawn with a map if he chose, but he didn't...
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or maybe give you the same spawn point if you respawn in say less than 15 minutes but I guess that could cause some issues if you spawn with a zombie or bandit nearby and get legitimately killed right away
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Be more fun if I knew who killed me.
daze23 replied to mrperson666's topic in DayZ Mod General Discussion
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Be more fun if I knew who killed me.
daze23 replied to mrperson666's topic in DayZ Mod General Discussion
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Be more fun if I knew who killed me.
daze23 replied to mrperson666's topic in DayZ Mod General Discussion