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Everything posted by daze23
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All (8) of our vehicles gone. How?
daze23 replied to headbasha's topic in DayZ Mod General Discussion
loot respawns. vehicles sit in the woods and are never seen again -
very few systems can run this game at "max settings" and maintain a good framerate. I doubt a i5 760 and a GTX 560ti could do it
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All (8) of our vehicles gone. How?
daze23 replied to headbasha's topic in DayZ Mod General Discussion
repo man. shoulda kept up with your payments -
use a program like Fraps to display your fps, and play with the options to see what helps. turning off AA and PP seems to help most people. turning the shadows from normal to high actually gave me a performance boost
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nothing's gonna change. the game is a finished product and will never be updated
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not to be too cliche, but most of that can be summed up with "it's an alpha"
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the map is not the territory
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Is DayZCommander better than SixLauncher?
daze23 replied to mccullxch's topic in DayZ Mod General Discussion
rah rah, pick a side and argue to the death... :rolleyes: -
I think it has more to do with particular servers and the 'hive'. sometimes I get on right away, and sometimes it takes 3-5 mins
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that's just because 'loading' can take awhile. not because of any of the other stuff you did it seems to be an issue with the last update
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THIS CANT BE TRUE!!!!!!!!!!!
daze23 replied to [email protected]'s topic in DayZ Mod General Discussion
umad.jpg -
it just sucks cause there's only one way in the pile of bodies is relevant to the Red Harvest campaign
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DayZ should become a stand alone game using a different engine.
daze23 replied to Harris (DayZ)'s topic in DayZ Mod General Discussion
from what I can read, the max size is 256 sq km, but a map that big probably won't be 'stable'. but that's just with the free SDK. the actual devs might be able to work around those limitations I know games like Skyrim (and I think Just Cause 2) render the map in 'cells' I think the elephant in the room here is the time and effort it took to make the Chernarus map, regardless of the engine -
DayZ is the first game I've ever seen ruined by hackers
daze23 replied to Blay Wayne's topic in DayZ Mod General Discussion
I've seen a few hacked helicopters and a-10's, but they usually just crash and don't really effect me :shrug: -
DayZ should become a stand alone game using a different engine.
daze23 replied to Harris (DayZ)'s topic in DayZ Mod General Discussion
CE3 can handle pretty big maps. you can check it out for free http://mycryengine.com/ but I don't know how it would handle other aspects of the game -
DayZ should become a stand alone game using a different engine.
daze23 replied to Harris (DayZ)'s topic in DayZ Mod General Discussion
for the majority of the ArmA 2 campaign, you have access to vehicles -
people need to learn to just honestly report what happened. exaggerations don't particularly help to testing process. I've been spotted from pretty far away, and I think once from behind a building, but never while prone
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they're hardly "eagle eyed". you can see them long before they see you the AI in Arma 2 is "eagle eyed", and they have guns
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First it was waiting for host then it was waiting for character to create...now its
daze23 replied to Slyguy65's topic in DayZ Mod General Discussion
Now it's "You Are Dead" what is this crap. I pressed alt-f4 -
Dayz becomes stand-alone game, what happens to us?
daze23 replied to erikgmez's topic in DayZ Mod General Discussion
it'll be quite some time before there's a stand-alone. if there is one. and not to be negative, but it might not be as good -
when I found my first m24, I went and camped on the hill above the hospital in cherno. I had 10 bullets and got 6 kills. none of them were unarmed, and most were on the roofs trying to get kills too. it was a lot of fun :D
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not worth it. just hit up deer-stands for military loot. at least the barracks have unique loot
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check the hangers
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What percentage of players you meet/engage Alt+F4?
daze23 replied to TheMachine's topic in DayZ Mod General Discussion
40% -
Protips that will help you survive longer
daze23 replied to Batuhan87's topic in DayZ Mod General Discussion
yep, if you run to buildings you might pick up more zeds. shoot them in the building and infinite zeds might start spawning