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Everything posted by daze23
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but why bother teleporting everyone to do that? they already have the power to boot and lock, so why use the hack? servers all over have been getting hit with this teleportation hack
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what crummy logic. he probably booted everyone to get rid of the hacker(s), check the logs, and try to figure out what happened why would an admin teleport everyone and then boot everyone? think about it
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US 1046 - Admins kicking to protect their vehicles
daze23 replied to Garful's topic in Mod Servers & Private Hives
you can't ban people for "suspicious behavior" (you spelled it wrong btw) this is always a problem when there's hacks in a game. suddenly everything "suspicious" looks like a hack. but it's a slippery slope. unless you have real proof, you shouldn't be acting on it -
[Resolved] Hacker: US 105 (Hosted by 50calgaming)
daze23 replied to lentWolf's topic in Mod Servers & Private Hives
wtf? -
happened to me last night (I made it out alive). seems to be a popular hack at the moment. hopefully it'll get sorted out soon
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All the players on us195 teleported and killed.
daze23 replied to a topic in Mod Servers & Private Hives
same thing just happened to me. I don't remember the server. I was in the forest up north, and all of a sudden I was in the middle of Cherno, with a bunch of other players. I logged out immediately before I got shot. when I logged into another server, sure enough I was in the middle of Cherno (just about the last place I want to be, but I made it out ok) -
that's what I was saying. when I 'rush' into an area, there's no loot. it seems you have to be in an area for a certain amount of time before stuff starts spawning. if that's the case, I think that amount of time is a little too long
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I'm guessing you don't get artifacts from them
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are you sure you're "stuck"? sometimes it just takes a long time. it seems I either get right in, or I'm "loading" for 5+ mins. but I always get in eventually
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I think that was someone killing you from the 'debug zone' edit: it just happened to me but it didn't say anything about friendly fire. it just said "daze23 was killed" and I spawned in the 'wilderness' with nothing. I left that server right away, and joined another one. then I spawned on the beach by Balota, with all my stuff (I think i was near Green Mountain before) I think it has to do with the 'corrupt data' that was spawning people in the debug zone. now the fix is it spawns you on the coast. but I don't know...
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yep, I get those graphics artifacts from barbed wire too. it makes me want to avoid any area with barbed wire, cause it can get real bad, to the point I can't see shit
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I haven't even seen one yet. and I haven't seen a toolbox in a long time
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yeah, I don't know what's going on with the loot. it seems at first I'm finding nothing at all. then it's all crowbars, hatchets, and car parts. then the good stuff finally starts spawning I get the feeling it's something they did to combat server-hopping. it seems when I rush into an area, I find nothing. I just wish they were a little more open about telling us how it's supposed to be working. otherwise it just lead to a bunch of "OMG THIS GAME IS BROKEN, I FINDZ NO LOOTZ!!!"
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yep, that happened to me. then when I was walking away, looking back, I saw like 8 more pour out of it. then after getting far away, I realized I forgot to pick up some FAL rounds I saw. I went back and no zeds were there and no more respawned. weird...
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yep, and I can't resist noticing it. if I see no zeds around, I know no ones there, and vice versa. other things too, like when all the zeds around disappear, it usually means someone just spawned right around there. the zeds that just stand there also seem to have something to do with other players being around
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At this stage, DayZ is not playable.
daze23 replied to ninami's topic in DayZ Mod General Discussion
no. I don't see how private servers will help anything in the long run. the solution has to be something that's going to benefit all players, not just those lucky enough to have access to a private server -
The reason why people are so divided on the issue of night time darkness on DayZ...
daze23 replied to katulobotomia's topic in DayZ Mod General Discussion
night time would also be more dangerous if it weren't for the fact those servers tend to be pretty empty -
Ever kill someone for playing bad?
daze23 replied to sheepdog's topic in DayZ Mod General Discussion
I saw this guy in a field far in the distance running from zeds. he was running towards some trees so I figured I would lose sight of him. but then he turns and keeps running in the open field, with the zeds still behind him. I just thought it was stupid for a few reasons, so I shot his ass. not to mention it was a 600m shot on a moving target and I had just found my first m107 B) -
The reason why people are so divided on the issue of night time darkness on DayZ...
daze23 replied to katulobotomia's topic in DayZ Mod General Discussion
the thing is if this were "real life", I probably wouldn't be taking chances in the dark. I'd be hanging out at my 'camp' and evetually trying to get some sleep I understand the concept of this being a 'simulation' and all, but at some point that's just gonna make people not wanna play. I do most of my playing at night, and if I was forced to only play on night time servers, I honestly wouldn't play much. I appreciate the realism, but I think at some point you have to ask if it's worth it -
What version all servers went too?
daze23 replied to zumb.sasha@googlemail.com's topic in DayZ Mod General Discussion
Six Updater is using 95168, but I see some servers running 95208 -
Dayz Developer Stop making updates EVERY few days!
daze23 replied to deathgod309's topic in DayZ Mod General Discussion
personally I'm ready for another update and I wouldn't say the Arma beta updates have 'nothing' to do with DayZ -
A lot of stuff needs to be removed from DayZ
daze23 replied to TheMachine's topic in DayZ Mod General Discussion
it's not "Soviet era" or "Russia". it's a post-Soviet country -
did he died?
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At this stage, DayZ is not playable.
daze23 replied to ninami's topic in DayZ Mod General Discussion
after a few hours of testing, I can confirm that the game is playable -
those beta patches pretty much are updates for Day Z