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Everything posted by daze23
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exactly. just because the gear wasn't "hacked" in, doesn't make it any more legit. people abuse these exploits so much that they actually convince themselves there's nothing wrong with it and yeah, he esc-aborted so quick at the end that it's obvious he does that shit all the time, but it didn't save him. the guy that killed him was probably server hopping too. poetic justice I guess
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I thought about that after I posted. I guess a lot of people are doing that now
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I want him to guard my camp wait... someone might find my camp that way will dogs have ghillie suits? :P
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inventory was pretty suspect: m107, gps, nvg's, range finders, coyote pack with a m4 sd in it cooked meat, but no matches, hatchet, of knife. no side arm gps was the only tool not conclusive, but suspect...
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yep, that should work
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there are no "official" servers for Namalsk. the only map with official hive servers is Chernarus like I said, check the server description. if it says "vilayer", then you gear will be saved on all servers that also say "vilayer". if it just says "private hive", then your gear will only save there
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it depends. some are completely private. some are part of smaller hives, like "vilayer" or "DayZ.st" it should tell you in the server description. if it's completely private, your gear will only save there. if it's part of one of the smaller hives, your gear will save on all servers that are part of that hive
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:D he was unarmed when he first saw Dave, so he couldn't kill him. then he was hoping to steal a gun from Dave's bag ("please have a gun in your bag" x3), even though Dave clearly had a patrol pack. then he stole all Dave's ammo out of his bag. I can only assume what would have happened if Dave did have a gun in his bag
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I like the competitive squad vs squad stuff. I'm just not too into the tactical squad vs one unarmed/lightly-armed player. at some point it just seems cruel and unfair ultimately I'm not trying to tell you guys how you should play. just saying how I feel about some of it
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often I spawn next to a backpack. not sure what that's all about
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yeah, they're his team mates :P
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did anyone see what just happened?
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yeah, there's a lot of bs that goes on all around. but he's kinda in denial about being part of it. people were pointing it out lastnight on his stream, he got really defensive, and made what IMO are just excuses. I mean if he wants to admit to PK'ing 'just because' that's fine, but he always acts like he's this fair player that's kinda above that. and when he gets stream-sniped, or killed while unarmed, all of a sudden he's back on his high-horse... while admittedly watching the streams of his mates to guide them
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I'm just making jokes. I don't think it's a big deal. after awhile I don't get annoyed, I just don't even hear them anymore. just like the fence twangs and branches crunching on Chernarus. honestly I think the hokiest sounds were on Lingor
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Should we remove barbed wire in the next update
daze23 replied to mattlightfoot's topic in Mod Announcements & Info
I still get artifacts from it -
island's still haunted. those children are stuck in limbo and you want to silence their cries, smh
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the island's haunted dude
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1.7.4.... woof woof https://github.com/R4Z0R49/DayZMod
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that too. but sometimes they do open doors too. they'll walk through a wall and then open a door to get out :D I agree they should be dangerous. but I don't want them doing drive-by shootings...
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People overreacting about Namalsk?
daze23 replied to morgan32's topic in DayZ Mod General Discussion
if you have a nade, throw it down the hole :) Object A2 isn't a big area. if you see zeds around, and no players, there's probably someone down there. if you really want to be a dick, it's also easy to camp and wait for them to come up the ladder -
People overreacting about Namalsk?
daze23 replied to morgan32's topic in DayZ Mod General Discussion
only being able to get in and out via that ladder creates some tense situations. lastnight someone trapped me inside by blocking the entrance with a parked ural :wacko: -
People overreacting about Namalsk?
daze23 replied to morgan32's topic in DayZ Mod General Discussion
it's another map. no one forces you to play it or to like it it does some things differently with the food and temp issues. plus the last update put random zeds in the woods -
I'm liking the random zeds in the woods
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The Road is set in a situation with no animals or vegetation. I wouldn't expect DayZ to look like that
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maybe the can has a pull-top