Jump to content

daze23

Members
  • Content Count

    1680
  • Joined

  • Last visited

Everything posted by daze23

  1. daze23

    Gtx 260

    I recently upgraded from a gtx 260. it would average around 30-40 fps in DayZ edit: I wouldn't want sli 260's just because I know it's a power hungry card. the performance might be decent, but a newer card would do better, with less power/heat/noise
  2. you actually need 2 sli 690's to run DayZ
  3. daze23

    YOU FOOLS!

    midnight: valve time zone
  4. daze23

    DayZ Standalone Discussion

    yes, the game should be unforgiving, not the fans :P
  5. daze23

    DayZ Standalone Discussion

    I see the rushed-game strawmen being pulled out we just want information
  6. daze23

    DayZ Standalone Discussion

    "personal goal" or not, once you share that date with the world, it becomes something else. especially when you keep doubling down on it
  7. you'll need a math coprocessor for DayZ
  8. daze23

    Green Mountain.

    it's a death trap. there's only one way in and out the compound, and only one way in and out the building
  9. what kind of performance should I expect from my $1000 vid card? trollface.jpg
  10. daze23

    DayZ Standalone Discussion

    come on dude (edit: I guess it's not a "dude"). he says "I'm still loving the mod, especially Namalsk"
  11. the thing is, at best he was making a prediction, as the game wasn't complete enough at the time (all conspiracies aside) like most multiplayer games, the real test will be when tens of 1000's of people are playing it
  12. daze23

    MH6J ? 1.7.5 DayZ patch ?

    sooner than later hoprfully
  13. daze23

    MH6J ? 1.7.5 DayZ patch ?

    http://dayzmod.com/forum/index.php?/topic/103845-rolling-changelog-for-community-builds/
  14. I guess I'm the only one that's kinda skeptical
  15. daze23

    DayZ Play with Six

    both Play With Six and DayZ Commander have 'favorites'. Commander also lists your 'recent' servers
  16. daze23

    DayZ Standalone Discussion

    they fixed that, and now it just brings you to Arma 2 CO
  17. daze23

    DayZ Standalone Discussion

    I'm also interested to see how the standalone performs. we've been told performance will be better than the mod, but you'll have to excuse me if I'm not quick to believe that
  18. daze23

    DayZ Standalone Discussion

    yeah, I feel like even acknowledging that other game is empowering it but I'm just concerned with fluffy things that I'm sure the number crunchers don't care much about...
  19. I loved his squad vs squad at the NW airfield stuff. but it seems it's become a 3-5 man squad against every unarmed player in sight. especially on Namaslk, where they've come to this rationalization that it's OK because there's so many military spawns around (but never the less Sacriel was upset when someone killed him when he was unarmed on that same map). but that doesn't change anything for the person that gets killed. they just spawned, and a heavily armed four-man squad coordinated to fill them with bullets. I mean even if that guy did pick up a AK at a deer stand, your four-man squad, that's on teamspeak and admittedly watching eachother's streams, still has a huge advantage
  20. daze23

    DayZ Standalone Discussion

    too late http://www.reddit.co...t_still/c7mxiug edit: a forum admin at that :D
  21. daze23

    DayZ coming to console port?

    that's kinda true, but at the same time they do use a specialized cpu and gpu that you're not gonna find in any 'gaming pc'
  22. thank you for adding to the discussion
×