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Everything posted by daze23
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Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
the first game was buggy (I love the game, but I can't call it a "masterpiece" when it has missions that don't work right, and they never managed to fix them either). and it was eventually ported to the consoles. they had to gimp the fuck out of it by removing trees and such -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
the game is being developed for the PC without consoles in mind. any 'console port' would be handled after the fact (like the first Crysis) -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
you have to pay attention to the context these things were said. Rocket was asked if he thought it would be out before April. he didn't just offer that date -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
that person asked him if the SA was out yet. Rocket was just letting him know it's not ready yet. I wouldn't ready further into it than that... -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
stop trying to trick us into going to Green Mountain we all know what's there *shivers* -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
because the 3rd party programs do too much and break the immersion I mean if we could trust people to use them sparingly, then it wouldn't be as much of an issue. but I think we know that's not gonna happen -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
why don't people understand that some of us would prefer a more immersive in-game system? -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
yeah, but to be fair I can recognize people I know 'in real life' way easier than in game. I definitely don't tell my friends in real life to lean left and right so I know it's them :P Jack Frags talked about more customization and/or a 'handshake' system: -
great news I'm surprised they were also allowed to leave Greece
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Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
you must have been pretty sober playing that game :P -
RhinoCrunch - Jan 2013 - Interview with Matt Lightfoot
daze23 replied to SmashT's topic in Mod Announcements & Info
actually your name would make a good brandname for a cookie, candy bar, or cereal -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
calling it "cheating" may seem like hyperbole, but I'd rather not mince words. it gives you an obvious advantage. the game has an in-game chat system that Rocket purposely nerfed (removing side chat). he blames himself for not giving people other group communication options (there was a lot of talk about the possibility of radios/cell phones), but I think it's clear that restricting it to 'direct chat' was because he didn't want people to just be able to magically communicate over large distances but I understand a lot of this might seem like a foreign concept, given the current state of private servers with side chat enabled and a "join our teamspeak" message -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
maybe some people don't want to cheat with 3rd party software ;) -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
I do the mouse & keyboard on the sofa. the keyboard on my lap, and the mouse (and mouse-pad) on a thin hardcover book next to me -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
yep, I was thinking about more animals when they were talking about how they could use the performance improvements -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
forum members with over... (checks profile) 350 beans should get SA free :P -
RhinoCrunch - Jan 2013 - Interview with Matt Lightfoot
daze23 replied to SmashT's topic in Mod Announcements & Info
does he want a cookie for being a bandit? -
well isn't that idea of the "minecraft model"? (not to mention, I don't think the 18 euro price is set in stone yet)
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I don't think so, but I see what you're getting at...
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apparently that is the "heavily discounted price in alpha stages"
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Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
they really pay 59 euros on that side of the pond? -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
for US consumers (yeah, I know...), you kinda cross an imaginary line when you go over $20 (usd). you can scoff at that if you want, but I'm sure the number crunchers have plenty of data on that personally I think the standalone has something to prove to justify it's price. it has to prove it's a much 'better' product than the mod -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
you don't notice a 'pickpocket' because they take something that doesn't weight a lot in the first place (wallet, cash, etc). you're gonna notice if someone removes an assault rifle from your backpack -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
VAC has had issues with overlays and whatnot, but I think that's all in the past -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
they actually blew the whole animation budget mo-capping pooping :P