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Everything posted by daze23
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yeah, it depends on the woods. where I live now in Louisiana, you pretty much need a machete to get 'off the path'. where I'm from originally in Massachusetts it isn't nearly as bad I imagine in-game you run into issues with how many trees, bushes, etc you have on screen. they should at least make it so walking through a bush greatly slows you down, and/or injurs you
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he opens a gate in the video. it looks like the same system. hopefully it will be easier to find the 'magic' spot
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I'm also curious how people will get to Utes hopefully there will be more boats, and swimming will be better. maybe an option to make makeshift rafts one thing is that swimming through freezing cold water to an island a few hundred meters off shore isn't always the most realistic thing. anyone's that been to Alcatraz can probably appreciate that
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it looked cool, but I was wondering why anyone would go there. no loot, no cover... just looks like a good place to die but yeah, hopefully there's other swamps
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I don't think they check for copyright clearance on youporn
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the backpack thing was explained somewhere. it doesn't mean you can carry 6 ak's...
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I'm pretty impressed. good work guys :beans:
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if I fly at the speed of light in the same direction the earth rotates, would I get the standalone quicker?
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relevant: http://en.wikipedia.org/wiki/Poe's_law
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but if the information is all centralized where people can actually find it, how will we be able to send noobs on a wild goose chase by telling them to use the search function?
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hold on, I was just about to post a short book on the psychological implications of having child zombies in game
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wat?
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that all got f-ed up with that arma update. the pistols used to be more effective
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well it's not so "incredible" by itself. but it lets you know we're gonna see a much greater variety of zombies
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Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
screenshots in his faps folder?!?!? :blink: -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
just cherno at first, but Rocket did say... -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
my quote from nov 18th: -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
Rocket clarified a little here: http://www.reddit.com/r/dayz/comments/172d2q/closed_test_delayed_because_of_zombie_animations/ WhiteZero - "Odd, this tweet says they just started working on pathfinding today. Also, the OP tweet doesn't really mean it's been delayed, just that they are working on pathing and anims specifically during the closed test" rocket2guns - "Yes, this. It's not really fair to say it's delayed, it's more that I wasn't happy with the zombie pathing/anims to the point of saying that it would form part of the closed test." -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
no doubt. I just wish people had the humility to appreciate that they are very mean and snarky towards some people when they offer their perspective on the 'reality' of the situation, but completely understanding when Rocket basically says the exact same thing -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
I don't have an issue with the delay. the thing is if a few dayz ago someone said they would prefer Rocket work on the zombies, the RDF would form like voltron and jump all over them, like "Rocket said the closed test wouldn't be fun. maybe you should stick to COD. rah rah rah" but now that Rocket has said that he wants to work on the zombies, the RDF is like "don't worry about these cry babies. take your time Rocket..." <_< -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
it is frustrating that one minute it's "we haven't worked much on the zombies, but that's something we'll work on later..." and "the closed test will not be fun..." and then "the closed test has been delayed to work on zombies..." -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
it has been awhile though. I mean, if they keep adding and changing what they're working on, it might never be done -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
you really think you could "jump" over a waist high wall with an rpg on your back? I understand that it's screwy that the vault system didn't work in that case, but then the problem is with the vault system I just don't think 'jumping' is particularly realistic or useful. having a good vault/climb system seems better -
Devblog update: Where is the Standalone?
daze23 replied to rocket's topic in Mod Announcements & Info
no release date yet