toshiba
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The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
toshiba replied to Time Glitch's topic in DayZ Mod Suggestions
im another vote for not making it impossible to solo. But i too would like to see K.O.S. end. But please please please please! don't make this a force grouping game. I have to force group every stinking day in RL, i dont want to do it on my escapes. I'm in the US army, and stationed at Kuwait right now. I have played a TON of online games over the last decade+ (first one was the Realm, lol) and every time they have tried to make it to where you HAVE to group, i move on. i do think we need incentives to group, but not a requirement. And i think the reason people don't group is because there is nothing permanent about the game. If you die, no big. Even in lawless times of human history, people have grouped. They wanted to build, and they wanted to use each others talents. This leads me to believe that two things will have to occur in order for people to desire to group. 1. Permanency. They are going to be able to have to carve out a nitch of their own, but need to have help to do it. Because the game 1 hour in is almost identical to 8 hours in right now. BUT, if say, one man can make a tent, two can build a better tent, three or four, maybe a perimeter with an npc guard or two... This can scale up to the point entire towns that can produce food and water (BIG group) and become trading post. (If you look at history, this is how and why most places form towns) 2. Exclusive skills (and I don't mean classes per say) I would think more of a classless system. a skill tree that you can advance down for every hour alive, with a cap on max time. You can specialize, and be a very narrow but useful person (healers come readily to mind, also technical types maintaining radio OR electrical systems, mechanics, gun smiths to improve weapons and manufacture ammo) or a generalist lone wolf (I can put on band-aids, and i can hunt, and oh oh oh i know how to track game) Basically, make the game more about more then find loot, spend loot, rinse and repeat But thats just me, maybe i need to brush up on java or something -
hello everyone. i need to ask a favor. the 93965 beta is out, and i cant get a connection to the file to download it while im here in kuwait. i have tried various browsers, but none of them can get a connection to download. last beta, someone was nice enough to post the file on one of those file downloading sites. if anyone could do this for me, i would be greatful. my deployment ends in a month and a half, but i would really very much like to play between then and now lol
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cant find a link, and i found a pretty good bug EDIT nm i found it, im a re re
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Actually, they can. I just ran from a set i aggroed for pretty far off (found them while running through the middle of the woods?) but didnt worry because i had a good lead. Within 20 seconds they had caught me and was actually hitting me as we ran. Spun around and took care of them, and figure that maybe i was crouch running, so i found another set to experiment with. After ensuring "c" had been pressed i ran and drew them. Not only did they catch up to me, but the second hit knocked me unconscious.
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AC was my first beta i ever played :) i remember that comet soooo well Edit : but my first mmo was the realm
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you mean like bandaging that fountain of kool-aid every time your touched? :D lol
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I logged out before 1.7.1.2 went into effect. logged back in with 10k health (proper) but lying on my back passed out.(not sure why, im not under attack) but the clouds look nice :D
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Rocket, i know u read these. just wanted you to know, ill stick with you. tested alphas before, and i have to say this is normal, but the pace that you move at is breathtaking. thx for the hard work, and ill work as hard as i can at trying to break it in a new way so i can tell you about it! :D
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This. I agree with making zombies more of a threat' date=' but all the increased aggro distance does is make sneaking into towns more annoying than tense. Crawling more ǂ more challenging. If anything, zombies' hearing should have been buffed, not their sight. Make all those PvPers in Cherno be extra cautious for all those rounds they expend in the big city. [/quote'] +1
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"its raining men!"
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Anybody else having trouble finding food/water?
toshiba replied to ElemenoP's topic in DayZ Mod General Discussion
Spawn with no weapon, no friends and no food or water? Outnumbered by hideous creatures and people who want to kill you for whatever you MIGHT have? Ladies and gentlemen, may the odds ever be in your favor! Lol, i think rocket is a closet Hunger Games fan ;) -
"I like this idea, but make it where you can still bleed after a few hits, Its almost impossible to lose enough temp that you get sick. make it where the infection at first doesnt really need treatment but as time goes on the need to get anti bio get more and more important" That is exactly what i was thinking!
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Also, infection could cause vomiting in later stages as toxicity builds up. Using more food up and increasing urgancy to find antibiotics. Just sayin. Also shameless self bump :D
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Also read a neat article that stated that in the even of massive scale disaster, that gangs would take over the cities. Katrina kinda proved this, and this game defiantly supports the theory
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But that makes it even more real. In any breakdown of society, there is ALWAYS those who will go after anyone weaker. They will find a reason. The honest ones up here just say they like too. Not all kills are just for fun though. Some are reactions to the environment we are in. For example, i was in Electro, at night, with my 870, and had the flashlight on. I heard running footsteps behind me, spun around and there is someone right behind me in the kneel with a pistol pointed right at me. I had no real choose but to shoot, or risk getting wasted on the spot, so i shot. lol, my first pvp, and im still not sure if they ment it or not, but i couldnt risk it. moral of the story. if your going to run up on a lone man and your not wanting to hurt them, call out to them or at least don't point the weapon directly at them, this will be interpreted as hostile. or i just found my own justification for the act lol