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Everything posted by MountGreen
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It depends a lot on the clothes. EG: hoodies do essentially jack to keep you warm whereas a down jacket/wool coat does a lot more.
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to whoever I killed at NWAF, thanks for the perfect m4
MountGreen replied to claws4life's topic in General Discussion
People aren't pissed off about that, just you posting it here. I mean if you left the dude handcuffed in his underwear it would at least have been funny, but instead you were boring and then you came and posted about it like you had achieved something. Just kinda annoying... -
Maybe there could be key locks and combination locks, with combination locks obviously being superior but harder to find? My problem with combinations is it brings back the whole 'oh-no-I-died-oh-well-ill-just-get-into-my-costal-base-and-instantly-gear-up' problem (well its a problem to me anyway, I feel it negates the whole point of permadeath)
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I think weapons and clothes should stay lootable imo, because if you went through all the trouble of taking down a well armed bandit with your 22 sporter you deserve the reward. I realise this would mean people would still KOS/ bandit you for your gun but I feel that's how the game is meant to be. In a post-apocalyptic wasteland, if you have an advantage someone else wants to take it from you. The one base thing is a good idea though, stops someone locking up all the house in cherno for example,. which would be a huge pain in the ass.
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Hmm, didn't think about the possibility of spare keys... Maybe people would start storing keys near they coast and then collecting them when the spawn. Perhaps we need a 'hide-under-flowerpot' feature.. Agree with pretty much everything you say, keeping track of your keys would be obviously important, but they aren't the only way to get in - a house could still be broken into.
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Yeah that's essentially what I was thinking and keys were the only kind of realistic way I could think of doing it, with the copying and sharing of keys being the same as your permissions idea. It makes it more fun because you actually have to work for your loot when you die. Hahaha yeah giving permissions to someone who then robbed you blind would be pretty hilarious. I wonder if someone would barricade up one of the pubs but only let fresh spawns in to get gear. "The bambi arms" as it were...
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Cool but a long way off :) Sure something similar to this will exist in the mod in some form if you want to play that
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That moment when you sit back to appreciate the landscape in all it's glory and take a few beautiful screenshots and all your character can think is: 'I am rapidly cooling off'. ...
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What clothing set/weapons would you add if you could?
MountGreen replied to SomeCallMeNomad (DayZ)'s topic in General Discussion
A snapback that literally said: 'CU*T' -
Unless you use gloves with a fold back trigger finger like mine, so ideal :).
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The amount of a-holes in this game. Share your stories.
MountGreen replied to Aussie Connor's topic in General Discussion
Hahaha that's brilliant, I may have to try it. It's alright being killed by a more geared player if it's funny to everyone involved or somehow creative/ off-the-wall. For example, today I was just looting a house (tho I was fairly well geared I needed food) and I hear the standard 'woo-woo' whistle, so I close my inventory, confused, and turn round. I caught just a glimpse of a guy in the doorway with a Mosin before an almighty gunblast and the words 'you are dead' popped on my screen. Not even mad, deserved it for not being sneaky and was it funny as hell at the time. -
Don't know about you guys but on my DayZ it seems I have to stay completely still throughout the animation of a melee hit otherwise nothing is registered. I basically do what MaxThesurvivor said above, dodge stand behind them, hit, repeat.