umm_me
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umm_me started following dulcetpine
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dulcetpine started following umm_me
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Depending on how much past bright green energized you are... this status could last days. Dark Green hydrated can probably last an hour? Im not really sure on that because its usually easy enough to stay hydrated by eating food... In short ... a 15 minute walk is not enough time to expect a status change on either of these.
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Source?
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I guess I just dont understand the appeal to wait so long for PvP, but hey thats just me, you can like anything you want to like :P
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I understand some want this game only for pvp. Why? I have no idea, its pretty bad for just that, atleast so far. I hope PvP onlys will be a minority. Regardless of whether theres some players who PvP all the time, or all players PvP some of the time... we do need that PvP element. Its the possibility that this person you are talking to, or that suddenly is around a corner, could be friend or foe that makes the tension that makes this game interesting.
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This is really the problem right here... theres not enough to do... PvP or just striking up conversations is about all there is after a point. A player selecting one of the few things there is to do, isnt really the players fault, its just the condition of a game in Alpha. I hope when theres more to do PvE wise, that 95% of players wont be PvPing nonstop still... but maybe 20-30%, enough to keep us all on our toes. But thats my opinion/hopes on it.
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Some people play like that, a lot do actually... Twitch is just a way to broadcast your play, whether you play like a good guy, bad guy, or otherwise...
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You know the game limits your play now? Open your mind and you will see you play in a game with rules and programming. Anyways, as many have said, its probably too late too add such game changing core feature... just like its probably too late to add starships. It doesnt change the discussion as it COULD have been an amazing feature for a survival game. tldr : calm yo titties
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I dont have good luck with hunter pants... i dont think they have a heat value right now. No real data to back that up... just my general feeling.
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I was actually recently thinking it might be nice if they only gave us 1 or 2 lives a day... I might get ripped apart for mentioning the idea, but a system encouraging the player to care about surviving in a survival game really makes sense to me.
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Perhaps? You will move when danger makes you move is more my point.
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The zombie horde and/or murderous bandits that are seconds away from breaking into your "safe" sleeping spot strongly disagree.
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When are we going to get gold spray paint cans?
umm_me replied to PongoZ's topic in General Discussion
Honestly the golden barrel of a gun sticking out of a yellow bush could easily be considered better camo then stock black for that situation. People furthermore could understand their lack of total control in a combat situation and use a small flashy color as an easy sign to recognize friendlies in the confusion... perhaps a pink armband or red buttstock? -
I dont know... they had a code, the player had a code... they had a disagreement... they played it out a little bit and killed over the disagreement. This is leaps and bounds better then just a random KoS. I of course no idea of either side of the story other then whats in the video... it does seem like they could have considered the life saved, and maybe it would have if they werent quite so hasty... but...
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It does seem like a bow should have much less sway then an assault rifle.
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Watching walking dead it seems like people are much rarer... or spread out. The shows not about game play balance or game play enjoyability its about story telling... unfair situations are very interesting. When I first saw that video I personally thought 10 vehicles (ranging from small to large) was way too much, and not rare enough.