Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Seitan (DayZ)
Members-
Content Count
146 -
Joined
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Last visited
Community Reputation
36 GoodAbout Seitan (DayZ)
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Rank
Survivor
Profile Information
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Gender
Male
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Location
Finland
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Interests
Girls and Zombies
Profile Fields
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Bio
BIS fanboy since 2001
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All Hype is gone... No news, no zombies, no players.
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Day z sa and Arma 2 oa not starting up
Seitan (DayZ) replied to llama_shockz's topic in Troubleshooting
Yea there are others with the same problem. :( Hope this other topic helps -----> http://forums.dayzgame.com/index.php?/topic/222427-dayz-doesnt-start/ -
I had the problem today. This helped me. Updated Razer Synapse and restarted computer. Now game is working again. Weird as f*ck. edit. before that i had tryed everything. Vertify game files, stable and experimental, re-installing game etc...
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Congrats to BIS. :beans: Huge step for games like this to be made for consoles too.
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No rubberbanding at all now. About 40mins played in city area. Full 30 player server. Good Job. :thumbsup:
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My thoughts on latest experimental build
Seitan (DayZ) replied to nexventor's topic in General Discussion
100 player servers = good good Don't really like playing at south coast. So now it's nice to bump into other players in places that you would normaly not see anyone. Performance seems pretty good. Few times bad lag spikes, couldn't open doors or do anything. But i guess that happens on normal servers too. MAKE 100 SLOTS HARDCORE SERVER PLZ !!!Fast time = Win If not too fast.The moon rising, just wow.Overall latest experimental is definetly step forward. Well melee is kinda off now. But other then that, me likes. Mouse 1:1 *woot* -
Rolling Update Rev - 0.43.116251
Seitan (DayZ) replied to Hicks_206 (DayZ)'s topic in News & Announcements
Wouldn't it be easier to have topic where you can chat about experimental patch? Just place where you can share your feelings about the current version. Feels kinda silly to post here but anyway... no infected/zombiesloot spawns almost every building nowcar loot spawns are backmouse feels different... something done there?very smooth gameplay and no desync (only 3 servers up tho)Not a new thing. But damn the game area looks nice. Nort-East corner, North-West... a postcard stuff. -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Seitan (DayZ) replied to SmashT's topic in General Discussion
At it's best so far in this game. -
Rolling Update Rev - 0.43.116251
Seitan (DayZ) replied to Hicks_206 (DayZ)'s topic in News & Announcements
So much fun with the latest build. :thumbsup: Sun is going down. You think you can shoot one zombie and run to the forest to eat and catch a breath. Think again. 20 closest zeds are after you. And they will follow you to the forest. :D Once the zeds start to follow natural laws at urban areas too it will be fun to be at big cities aswell. At the moment fighting (no gun) against zombie at indoors is a lottery. You might hit it... or you dont. Performance is good atm. Fast response doing stuff. -
Pending Changelog: Experimental Branch: 0.42.116002
Seitan (DayZ) replied to rocket's topic in News & Announcements
It seems that the desync problems is at it's worst at the start when you join. daa... Not like before few secs or a min. But several minutes. But after that it got better. Had one or two moments when couldn't open doors or do anything. But i just waited and it all got back to normal pretty soon (in stable you get session lost when this happens). Played almost 2 hours last night. I think it was UK 01. I met 2 players at one point. We all seemed to be at the same "timeline". And nice job with the zombies. Shoot one and you get ten more at you. Kinda creepy feeling when it's getting dark and you start to hear zombie noises all around you. Was almost like in the mod. Who needs axe when you got pitchfork. Gotta love it. Red boonie wtf. Just keep bringing the new items... all good. -
Pending Changelog: Experimental Branch: 0.42.116002
Seitan (DayZ) replied to rocket's topic in News & Announcements
Yep, now it's session lost everywhere. :( -
Pending Changelog: Experimental Branch: 0.42.116002
Seitan (DayZ) replied to rocket's topic in News & Announcements
+ Tactical Bacon (can) "Session Lost" :( well good 30mins or so without any problems at HC server. -
Pending Changelog: Experimental Branch: 0.42.116002
Seitan (DayZ) replied to rocket's topic in News & Announcements
At least two locations at Svetlojarsk. ;) -
Pending Changelog: Experimental Branch: 0.42.116002
Seitan (DayZ) replied to rocket's topic in News & Announcements
Servers up. Patch loaded. New Spawn locations! -
Pending Changelog: Experimental Branch: 0.42.116002
Seitan (DayZ) replied to rocket's topic in News & Announcements
About 1,6 million DayZ copies sold. Breaking Point has what... about 50 players. Yea DayZ is doomed. :D And no. It's not better. It gets boring very fast. Exper... servers back yet?