Persistence is an amazing idea but in reality it is terrible. I have played many hours of Dayz SA (150 plus) and I love the game and I understand it is a work in progress. I also understand that persistence will be tweaked many times, but I am talking about it as a game feature overall. All loot is gone from the coastal areas so it encourages players to go inland (no problem with that). Once you go inland to a small town many building have an abundance of useless loot (chem lights, wrenches, hard hats, books, etc.). All usable loot has been taken and all useless loot has been left. Loot will respawn over and over but players will continue to leave crap and take the few desirable items. Over time this leaves an abundance of garbage that the server has to track. Like I said above, I understand it is a work in progress and it will be tweaked but the tweaks can only go so far while still keeping the game persistent. It is an unnecessary restraint the devs are putting on themselves and the game. I think tents being persistent is a great idea and it should stay but I think the overall server persistence will not be in the final game. Most every player has the same goals in the game, get healthy, get geared, pvp of some form or another. The process of achieving those goals must be fun and rewarding or the game will not succeed. The old system of loot respawning on server restart was not perfect either but it made more sense than the current system and the old system has to be more sustainable than the server tracking the location of each piece of moved loot. As players of games in general we accept the fact that if you kill a guy or drop an item it is not going to be there forever, wanting it to be so is silly. Persistence encourages unrealistic actions such as looting a building 100% and dumping all of the stuff outside or just taking guns and ammo that you do not want or need and dropping them in a bush. That is not realistic and it seems that all the people that want persistence are all about being as realistic as possible. Persistence is far from realistic and I do not believe any amount of tweaking will make it so. Bash away......