Hahaha. No we are not training. We do not expect a real life break down of society. We look at the scenarios and play what if. In game we decided that we do not want to fight others and will not unless cornered. We more use it as a way to see what works to survive different situations. Some translate looslely to real life situations. For example they learned to navigate using the Sun. We learn how to go about our business unnoticed. We learned that gunshots attract attention. Things that are obvious, but in our normal day to day life we dont have to think about or deal with. If we die in game we discuss mistakes we made and how we can do things different in the future. Of course large groups are the way to go for survival in real life situations, but if you happened to be out scavaging and are going to check out an abandoned town, you would probably want to spend some time observing the town first. If you spotted a group of people you would probably want to observe them first and decide if they should be approached or avoided. Things like this can be done in game. In fact we have done just that and I would ask them, "well approach or avoid"? We made a decision and faced the concequences of the decision and all learned something. As far as accurate sniper mechanics adding to the game, my point is it may as well be realistic because you can learn to minimize the risk. Move quickly and irratically. Only stop in cover. ect.