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Everything posted by hombrecz
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Will we ever be able to sneak up on someone and take stuff from their backpack?
hombrecz replied to Xenolian's topic in General Discussion
Steal from backpack would need to have animation and some noise even if quiet one. To just click and have instant access to somebody's backpack is both silly and has negative influence on gameplay. Besides if you could do that, some folks would KOS even more, being affraid of jerks stealing sh*t from their backpacks. -
True, it looks like some alien mumbo jumbo. I guess that smurf hair "scientist" would really see that another proof of ancient f*cking aliens :-D.
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French DayZ players, what do you say instead of "friendly"?
hombrecz replied to DannyFilming's topic in General Discussion
Merde comes into the mind, but that's about as far as my knowledge of french goes. -
Will we ever be able to sneak up on someone and take stuff from their backpack?
hombrecz replied to Xenolian's topic in General Discussion
I hope it woun't be possible. Seemed tad stupid, that you could open a backpack without single sound in a second. Anyway bare fists are instrument of doom, so if you manage to sneak upon prone sniper, chances are, you will beat the crap out of him before he manages even to stand up. And once he is KO'ed....well we all know how that story ends. -
I did not know you lived in Germany man :-). Ok we can have friendly dance in Petrovice, no problem with that :-D. There was crazy type of alphabet called "Hlaholice", that Cyril and Metodej who came from Greece, brought here (it looked like crap tbh, just google it). And according to googlle, after like 10th century, there was switch to Latin and Cyrillic, so apparently there was a time, when Cyrilic was used around here (did not know that). Still it must have been pretty darn long time ago, since Cyrillic was used as official language in these lands.
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Weird I downed zed in like 3 hits, but I guess I must have hit the head.
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That could work, or it could go the other way, like Chaingunfighter suggested. So just maybe, vz.58 could be able to mount Acog provided you found mount or rails. But I'd be happy with either! Hmm yes...realism freak inside me is nodding to the notion, that vz.58 would be somehow rarer than your standard AK74 / AKM. To somehow make it worthwile it could be able to use Acog or something that AK's can't. Just an opinion though. Did you call me buddy? You are 100% right, in Czech rep we do not use cyrilic alphabet, but just your normal one that folks in western Europe and US use. Hence it is funny for us czechs to see mix of czech signs along with cyrilic ones. Same as our church is not Orthodox as in Russia, but your average european Catholic one, although we are not very religious. Probably because we had communism since end of the 2nd world war and those guys were not keen on concept of Jesus, but rather comrad Stalin or whoever reigned from Moscow at that time. But it is a funny thing, that our neighbours in Poland are rather hardcore christians and had communist history similar to ours. Regarding your sentiment about military stuff being too abundant I kinda share it. I mean it is inevitable that SA will get more of military stuff, but maybe once stuff gets balanced, all those AK's and M4's will be considerably rare. Well M4's being heli crash only are rare enough I'd say :). On the other hand every player draws his own line as when stuff is too abundant or too rare. There is nothing that devs can do to satisfy 100% of player base. All we might hope for, that game will reach level of balance acceptable for most of the players I think. I would hate to be forced to run around armed with only improvised bow and sharp stick.
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That kind that baptizes you in your own blood and gore? Definitely YES! Plus we need priest clothing, but make it rare.
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Yes thanks for that. I would feel a little offended if any folks thought our Czech republic looks like Chernarus when talking about anything else then geographical layout. I mean we really are not that poor, there are not washmaschines dumped everywhere nor our folks wear clothing from Russian fashion shop from 1980. Indeed! There are certainly more folks that would love this weapon in DayZ :). And I would still argue with Scubaman, that atleast with fixed stock, it kinda looks different than AK. Btw would love this old funky camo clothing as well hehe.
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Same stupid "running with pistol" animation as in A3
hombrecz replied to roguetrooper's topic in General Discussion
As you correctly mentioned, our avatars are empty vessels, why they should resemble soldier veterans or people with understanding of weapons? You could argue that men are expected to have served some time in the army atleast as conscripts for few years. That would hardly cover women though. Personaly I'd be happy, if they did weapon animation with some guys from Bohemia, you know coders and other folks who might not be very proficient with weapons, and do mocap with them. But I can understand that many players might want their avatars show certain weapon proficiency, more so when they've got it themselves in the real life. So I guess it all goes down to personal preference anyway. -
Let's talk about body armor and its possible negatives to gameplay.
hombrecz replied to gibonez's topic in General Discussion
I'd like to think that adjusting of how much the ballistic vest can stop, would be just a matter of tweaking. But I do agree, that it would be bad for gameplay, if we had the situation like in Arma 3. I totaly hated when I put 3-4 rounds of 5.56x45 into a guy's torso, only to see him twitch a little but nothing else. If this should happen in DayZ, I think it would be terrible. I also hope, that devs will remove/fix how the clothing atm absorbs so much of dmg. It should absorb nothing, but when you get shot, it should also not ruin 90% of what you are carrying. -
Same stupid "running with pistol" animation as in A3
hombrecz replied to roguetrooper's topic in General Discussion
Not sure that was a good thing though. Also I hope we will see rather soon, the introduction of wounded animations. No longer should be player able to casualy sprint away after being hit with certain calibers (open to debate which exactly), but instead slow down, hold his side as shown in 1 of old devblogs and such. And ofc limping for players with injured legs after splint was applied. -
And that maybe one would have to loot specific sling for crossbow to carry it like a bow or something. Or as you said crossbow would be rarer, which I guess it is even now. But I agree, that if crossbow was made somehow noticeably better than bow, then maybe the bow could get the specific advantage of having specific "carry slot". Still I'm tad worried that this alone would make bow superior as the weapon for silent killing of zeds.
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Let's talk about body armor and its possible negatives to gameplay.
hombrecz replied to gibonez's topic in General Discussion
I am all up for having items with ballistic protection provided it is done right. So it should be reasonably rare, there could be plates with various level of protection. If you got hit, you still should take some shock damage even if plate stopped the bullet. You should have less inventory space and be heavier wearing ballistic vest. I think this is the similar situation as when we are talking about machine guns. Those would be interesting in game, BUT might be harder to implement, because without stamina system, loot economy (soon to come) and other tweaks, they would be overpowered. I think same applies to ballistic protection. Btw ballistic helmet is ok, when I got hit wearing it, it knocked me down to quite lengthy coma, so I would call that balanced. What is far more worse is when civilian clothing is stopping bullets... -
It would certainly interesting to have SIG in akm round, but then again I hated AK in 5.56 so I don't know how that would play out. Anyway sweet rifle indeed. Well surely bow is more easy to carry, but then again, if only bow would be allowed to be carried like that, it would effectively make crossbow useless as I see it. Even now bow is lot better due to craftable arrows and how easy it is to make it, but I hope that bolts will become craftable too, making crossbow kinda on the same level as bow. So if we can carry bow, I think crossbow would need that as well. It's not like xbow is somehow superior to bow.
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About AS Val, VSS Vintorez, "Kobra" collimator scope & etc.
hombrecz replied to kasseta's topic in General Discussion
Now if only devs presented us with the weapon list, they've made recently. -
I wonder, should devs add a way how to carry second "bigger" weapon? Or should player be able to carry a rifle and allow for bow or crossbow specificaly to be carried as well? Or is it enough to have what we have now and just drop the stuff we have in hands in order to equip weapon slung over the shoulder? Since game will be getting truly persistent loot, even unexpected server restart should not "eat" weapon dropped to the ground.
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Balota Military Camp Moving to New Location! [SenChi Tweet]
hombrecz replied to Katana67's topic in General Discussion
I think that it really just comes down to how robust the loot is. Once we have enough weapons&gear, then police cars and V3S's can have their proper specific loot close to police station loot. Top tier dynamic loot, so basicaly heli crashes, will then offer the best one can get, the way I see it. Barracks would provide "lesser" loot as compared to heli crashes, right? Else it would not make sense to traverse the map looking for heli crashes. I'm trying to say, that once loot tables are robust, it will be just up to devs what they deem good enough for specific loot spots, be they static or dynamic. If done right, I could see that enticing players to move around the whole map a lot more than now, which I would be very happy with. -
Hmm ok. Just wonder what will be the ultimate caliber, what weapon will it use and how rare it will be. Glad you like some of our Czech weapons! I always feel tad silly for suggesting them since I'm obviously biased in that regard. But still I think it is sexy beast. It's also modular system meaning they can swap some parts and make it either 5.56x45 or 7.62x39 and it would be very interesting, if some kind of modification kit was ingame allowing for caliber change of certain weapons, that allow that in real life. But those are just my fantasie, not saying it needs to be ingame or it's bust. Regarding AUG and G36 built in optics, I think they are significantly worse than say Acog or such, so maybe that could make it somehow "ballanced". So you get weapon already with optic, but that one is far from being the best one. But again, I'm fine with both having them or having models without it but with rails instead. And yes, I would dislike built in optics for weapons that do not normally do that. I mean even SVD Dragunov can be found without optics attached and personaly I would be very interested in trying such rifle with iron sights.
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Ok fair enough, but you must be aware that majority of these posts end up with people berating OP for being KOS dick and seldom will get replies from victims, they are adressed for.
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Balota Military Camp Moving to New Location! [SenChi Tweet]
hombrecz replied to Katana67's topic in General Discussion
I kinda like if that happens provided it is done well, so no super good dynamic crashes near spawning areas. They, in my opinion, need to be located significantly in north, north-west or so. Will be very intersting how this plays out. What kind of gear we can get from fixed military barracks, what will be in dynamic loot spots. Would be nice if we could see that weapon list, devs made and muse as what will spawn where. -
But...but...that was the reason you made this otherwise useless thread in the first place no?!
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I would like that Kar98K they've showed, but if that was the only weapon using such ammo (7.92×57mm Mauser), then I'm not sure it would help game. I might have been influenced by devs, but I started to dislike adding of weapon with specific caliber, that only this single weapon would use. And I think European weapons would be a good choice of what to add. Certainly G36 or Steyr AUG with it's special built in optics would be cool, although some folks might argue they want every optics to be added as attachment and weapon spawn without it. Also maybe Bren 805 could be nice, or CZ 750 sniper rifle although that one would probably need to be restricted by global loot, same as SVD. I'd like full length M16 that could be pimped out to spr version with optics. And lastly, I still long for Sa vz.58 O_o. So yes, mostly European weapons, but I'm positive we will see lot more of US stuff as well. I wonder, what will be the most powerfull caliber in game. Will it be just 7.62x51 / 7.62x54R or will they go up to 30-06, .300 Winchester or even higher to maybe .50 cals?
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Balota Military Camp Moving to New Location! [SenChi Tweet]
hombrecz replied to Katana67's topic in General Discussion
Some good info in last night's Hicks stream. I believe he mentioned that best gear should spawn in dynamic spots, so heli crashes and maybe some crashed trucks. I think that those should not spawn anywhere close to spawn areas ofc, since their sole purpose is to give incentive to people to travel around the map. That is why I hope devs will remove Cherno heli crash and any other close to coast. -
Oh yes, scabbard / holster is much needed. Same as sling for rifles, let's stop those weapons that are glued to our avatar's body.