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0 NeutralAbout chickyboom
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It would be cool if trains still ran...even if slowly <--2 cent idea!!!
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Scrolling in inventory has been "sticking" and not working. I've tried all the old tricks, waiting a few seconds, clicking on the exterior of the inventory box and then scrolling, yelling at the screen. Anyone have another work-around? Usually, I can close my (+)s and get a little closer to what inventory is in the backpack, but even then sometimes am unable to access items at the very bottom. This was happening when I first started the game a while back, seemed to go away, and is now an issue again. :|
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or neuroscience, actually. I have been thinking a lot about fight, flight, freeze, and fawn, responses and how hypervigilant I've become when playing. It would be interesting to do research on ppls responses to playing the game. Things like IRL irritability, hpervigilance, stress and/or cortisol levels, that sort of thing. I mean, this is based on rocket's training and his ability to survive training, after all. Most military research these days is how to keep soldiers from developing dibilitating ptsd while they are on the field (never mind if they can survive when they re-enter civilian life). *** It might be interesting if pot (please lets not argue if marijuana is viable right now) or other drugs like mirtazapine, paxil, zoloft, effexor, prozac, etc., became available as a way of steadying the soldier's hand or reaction, or MOOD. If a character was "unreasonably angry", say if they pulled out their gun and at random shot at things (I would LOL and/or perhaps cry if my character went berserk after killing or witnessing killings). The game already has elements such as heavy breathing thing down, temperature symptoms, why not add a character trait of crying or raging or being unable to move: "you are angry". "you are very angry", "you are seeing red" or "you are scared", "you are panicking" "you are frozen" ect.. Pain pills and charcoal can improve a character's overall health, I don't think it is actually unreasonable to think that the previously mentioned suggestion is actually a huge stretch from what is already in place from temperature, eating spoiled or poisoned foods, drinking contaminated water, or having blurred vision from a loss of blood. :unsure:
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I played for 2 hours tonight on experimental and was seriously discouraged. I started out geared and my axe failed to do anything to a zed. Then I died repeatedly at the hands of zeds before I could even begin to loot to attempt to get geared up again. I originally thought I would be killed by pvp kos creeps, but no, didn't even have a single encounter. I understand the developers want to make the game challenging, but playing felt rediculous tonight and discouraging too. If, as Evin Minion suggests there should be an end of life penalty (sadist) it seems to me playing the game would be too masochistic to play at all. I feel kind of bad that my first post here is negative and somewhat bitchy, however I've been playing a while and this is the first time I've felt like venting about the crappy "mission" of the developers surrounding the game. I honestly don't think they are playing anymore, and are just cranking out "updates" people suggest without actually trying to play the damn thing to see if some of these changes make any sense at all. Also, I should disclose that this is the first online pvp/pvzed game I've ever played. It seemed interesting and exciting, and challenging. Now the challenges just seem over the top. In line with the OP's original statement I would argue that the developers are interfering with the players ability to naturally evolved a "life value system" by attempting to keep the game edgy(?) and interesting with all this new junk, such as zeds that fly and fight at the speed of frucking light, making it impossible to survive elements, etc. etc. I'm bummed that my stable characters are going to be wiped in a week. I've worked pretty hard to keep them alive for a while, find gear and food that isn't in badly damaged or ruined condition. And trying sooper hard not to be killed by snipers. I get that the game is in development. blah blah. <_<