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XycAbz

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About XycAbz

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  1. a bit like this I suppose the bug is improving itself with explosions now hey : if this is effectively a bug exploit or not, it shows that there is at least one hacker per server nowadays, because there is explosions nearly every time now no longer than 5 minutes later on another server a guy asked a streamer do you want to see a nice hack ? ... and Boom he did it again ... black panther party as he called it.
  2. Possible, but... I 've seen the same tp but in other place than Vybor bridge, and with other character than "black woman army", sometimes, actually only twice a nade explode at start of teleport, so once again I don't know, hack, exploited code bug, whatever it is, hackers are on the job, they fly all over the place ingame, and tp in your back with god mod on, that there is no doubt about it, you all have or will soon have the experience !!! So who cares if Vybor Tp is or not another hack, it is not worse than the ones confirmed in my opinion. unlimited ammo is just a hacked mag and inventory monitoring should be able to take care of that (hope so). My Solution would be to Insta kill anyone on Teleporting detection , they gonna kill you anyway so if you are the victim who care if you die (they won't have their fun with you), but I really think that if a hacker cannot teleport any more, he is not going to run across the map to track you, they are lazy "people" and that could be a solution I am willing to accept in-game. And I won't wine if I am killed by an anticheat for being teleported, knowing that the hackers cannot tp himself anymore... Yes I know, the problem should be handled server side and shouldn't allow this kind of request from the client , blha blha blha , but it is happening for 5 years now on this game engine, and they never stopped it, so... I say kill us on teleport, (take the hostage out of the equation) that will leave the hacker stuck in one area on the map, if global text chat is enabled it will be rapidly known on the server a hacker is in blhablha city, don't go there. Well anyway, even better if it is effectively true, that they cannot teleport us and only themselves, ... I say insta kill on teleport !
  3. I am gonna stay on topic here: What's the current hacking status like in DayZ:SA? Well, the only two reasons I bought the Stand Alone, are because I like Dayz and played it thousand of hours,it's an adventure, it's a story maker like no other games, for me gun fight is only 30% of the game... and in the mod it started to be unplayable because of hackers, so here comes my second reason I bought Sa, get hackers out of the way so I can play again ... Well... I don't know why but I knew it ..Hacking status of Dayz Sa is, and is gonna be the SAME as the mod was. -Unplayable- It's alpha, yep, so maybe things are going to be done, BE do what they can I am sure of that, but they rely on signature, which mean they can stop known hacks, the ones you can download, they can do nothing on the ones people make themselves and don't share, because they don't know the signature of it... So to me BE cannot stop this, they reduce their numbers yes, but more is to be done Dev side on the network side and monitoring of events live ingame, this is the only way to me. Lets see... 0.49 code permit database monitoring, so duping and cheated mags are going to have a hard time (or not) but it's a start, lets cross fingers something is going to be done against hacking one day.
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