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Everything posted by call him Steve
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The DayZ movement is DEAD. H1Z1, whatever that junk was on Xbox (ApoxZ), and other knock offs have slammed the door and nailed the windows shut. They are all crap, but because they are "finished" complete games people think of them first before DayZ SA, in it's Alpha Stage. Those games can NOT compare to DayZ , I understand. But ignorance is bliss and morons will speak to other idiots with facts that are really opinions. And word of mouth is stronger than any paid advertising. Then again missed deadline after missed deadline doesn't help keep up good faith At this point, I hope this is all just the foundation for a DAYZ 2! And not just a Bohemia Interactive Engine build project.
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
call him Steve replied to SmashT's topic in General Discussion
Let us all NOT forget that when the Z's come back, laggy BS will follow. Let them be gone until they work well with the game AND players -
New renderer - When will we see it or at least get some kind of timeline?
call him Steve replied to robophant's topic in General Discussion
I am forced to agree. I just hope there will still be some people willing/wanting to play DayZ in a few months. It is after all a player/player interaction game, and that is where most of the fun is at. Otherwise I do have Fallout 4 to look forward to playing, until this game is in better condition to enjoy. -
FUNNY as HE'LL!! Oh so good
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"Bloody Beans"
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Re-Introducing TradeZ, the DayZ Trading Platform
call him Steve replied to tills13's topic in General Discussion
Thank you dude! -
WHAT SHOULD BE ADDED TO DAYZ?
call him Steve replied to theunicornking's topic in General Discussion
I just wanted to see POOPING in the game. It would keep the KOS snipers on their toes every time they had to stand up and take care of that. -
Radios : A Cure for Player Interaction
call him Steve replied to Damnyourdeadman's topic in General Discussion
no -
Food Priority / Devblog 29th of July
call him Steve replied to VVarhead's topic in General Discussion
Totally agree with that!! I had more fun running inland to starve, then getting shot up in Electro. -
If you SHOOT it, they will come!
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I would agree, combination of loaded/unloaded, with/without items(mags,scopes,ect) in town near by.
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It was the best of times, it was the worst of times...
call him Steve replied to gcriseightysix's topic in General Discussion
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Ya I don't like how the new item storage system removes the item from your bag/pants when in your hands. When running thru a town with my gun out, picking up food, the food starts filling in the slots for the FNX. So when I go to put the gun away it gets dropped because the slots for it have been filled by the food and drinks I picked up. I understand the reason for it, It's in my hand not in my bag, but the slots for it should be saved for it until I remove it and put it on the floor
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how long does it take to walk from balota airstrip to the airstrip near lopatino?
call him Steve replied to thomas05's topic in General Discussion
2 minutes maybe 3 if you stop to eat -
It was the best of times, it was the worst of times...
call him Steve replied to gcriseightysix's topic in General Discussion
To tell the truth, I had more fun trying to find food and only finding my own death(starvation). The thing is, if everything was found easily, as other patches have been, then there is no struggle and gets boring fast. People say the PvP is fun, but in my experience the lag and/or desync kills that style for me. I can always play COD for that playing style, because when I shoot someone in the head, they die. But currently this game is not optimized for the Player/Player interactions, sure it can be done but it is painful to do so. And then the survival style doesn't work so well without the persistent loot system, ie tents. So yes I had more fun on the starving patches. Not because of lack of food but, more so because of lack of Everything. No ammo/guns means more talking and interactions -
Is there some way we can show the dev team some appreciation? In this update, these guys seem to be working extra hard. If you just look at the time stamps on the exp. .57 tweets these people are working until the wee hours of the morning and/or starting at the butt crack of dawn. Now this is just what I've noticed, but I'm sure they have been working this way for some time now. And all over the forums is negative crap. I don't think that all the good work is appreciated, but expected. I know how it is to work like that, and it does make the passion for your work waiver. As for a long project like this, the team behind it needs to love it and the people that intend to use it.
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
call him Steve replied to SmashT's topic in General Discussion
I see people talking about how optimization efforts will help fix Player v Player lag, won't that also fix the "Z"s lag as well? -
Stable update, before you ask later today why your character is gone... It's a WIPE of all characters/servers.
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Wipe or not, if you set up camp somewhere people WILL find you. I set up a camp when the tents first came out and were reliably working. I thought my spot was secure, 3 tents of loot in the way North-West (before Severograd and Novo additions), no reason for anyone to be near it. Well, needless to say, I got cleaned out, came back to one tent with crap in it. So don't set up anything until bases are in full working order. Movement is your friend, like one fish said to another fish in a movie, " just keep swimming, just keep swimming, ..."
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Use a map and plan a route to run. My favorite is... www.izurvive.com
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Question regarding paper
call him Steve replied to therandomredstone's topic in New Player Discussion
player/server wipe with update to .57 -
<3
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You know some people have got a more elegant way of saying what I have been thinking. And then there are the others who have been clogging up the posts with nothing, nothing meaningful or helpful. Now pointing out the bad or problem areas is one thing but harping on the negative and drowning out any other opinion is Bull Sh!t. If this project (not a game yet) is making people upset, they should take some time off and do ANYTHING else that brings them satisfaction. I guess I'm just done with the complaining. Not because the opinions don't matter, but because that's all that I see in the forums. And I just imagine that is how the Dev Team feels.
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Please report your .57 stable experience here.
call him Steve replied to ScipioII's topic in General Discussion
Я люблю бобы Believe me when I type it!!! -
Bus?!? They were only showing animations for a project that will be coming down the line. I didn't think that bus option was in play yet, but more of a showcase for it. Let us just be HAPPY with leaving .55 behind! As for the "Z"s being removed, wasn't that for exp? Something to do with player performance and/or general lag in the build. "Reading is fundamental"