ok so its obvious to everybody that pvp is rampant and annoying to most. but what if there was a solution? a way to let the bandits kill each other.. and the survivors team up? The Solution: Enable a "switch" to allow player damage AND to allow you to deal player damage on the player Example: i spawn into Dayz, and im feeling like i want a bigger challenge, or i wanna go killing. so i turn on PvP damage. if i just want to survive and not have to worry about people shooting me, leave it off, and let me survive with the zombies as the only threat How it would work: turning on/off PvP would take time (like 10 seconds) and you CANNOT change it until you've leaved it alone for an hour. also people could still steal from your tents even with pvp off Pro's: people will always be able to be hurt/killed by zombies.. but will have a choice if you want to fight players. Will allow players to actually have a choice in the game and allow more risk v reward. GREATLY reduced bandit to survivor ratio allow people to group together and not have to worry about being back stabbed allow new spawns to roam without having to worry about being killed Cons: none that i can think of Notes: would be fairly easy to code in and would be easy to adapt to TL;DR allow people to turn on the ability to deal and be delt player damage with a cool down timer PLEASE give your 2 cents lol