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Foxillus

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About Foxillus

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    On the Coast
  1. Foxillus

    How the end game should look.

    This. I'm sure every one knows how an m4/akm/ak101/mosin works. We dont need so many. I didn't start this topic to really complain about the current status of alpha. I know its in development and buggy as hell. It would just be nice to see the game go in to the direction of having to actually have to survive against the infected, and that's the purpose of the game? I get that its what you make it, be a bandit, be a hero. But zombies should be the primary focus. They should be the single most important feature near completion of the game. As for my imagination, sure that idea was a bit bland. Yeah it would be crappy to just sit there and hack at zombies with a crowbar. That's not really the point. Its the possibility that you could end up in a situation where you are out-numbered and actually have to try to survive and avoid getting surrounded. Which should happen a lot. It should be hard to get geared up and to build a base. TLDR - Obviously its still in alpha and has a lot of bugs. Zombies should be priority # 1, the main show. Its called, "DayZ," ffs. It's not called, "Everyone gear up and be a badass, with tons of sweet lootz." We have enough gear to sufficiently survive.
  2. Foxillus

    How the end game should look.

    I agree, it should not be an endless spawn of zombies. My point is that they should be the primary focus, in the end game! I would rather be worried about running into a pack of zeds, rather than a player thats fully decked out. People should have to group up to survive. Make a camp. The ones who are lucky enough to find a gun should be the ones to go out there and bring resources back to camp.
  3. Foxillus

    How the end game should look.

    Yeah I get the whole testing thing. I'm just saying it seems that people are so focused on more loot and more weapons. It would be great if the game was actually hard. I can run through 1 town and pretty much have a full kit, with few exceptions.
  4. So, I have read so many threads about how there are too many zombies/zombies too stronk/ect or how there should be more military/civilian weapons. I like to think that the end game should be about purely surviving. You should have to struggle to find ANYTHING. Picture Yourself struggling to find food to ease a grumbling stomach, due to fear of entering a city/town because of ZOMBIES. People are getting to focused on loot, vehicles, and pvp. Its suppose to be a zombie survival simulator. The realism in this game so far is uncanny and I love it, but, right now its not quite what I feel it should be about. I read someones post just a minute ago about how they were overwhelmed with zombies and soon died. Imagine that! Death from being attacked by so many zombies. One after the other, they should make you run for your life and try to find safety. Screw the PvP aspect, sure it will be a part of the game but the biggest fear should be to go anywhere there might even be zombies. Like on the walking dead for instance. When they went to the city in the beginning and there where hoards and hoards of zombies. They had to try and think of a way to get out of their situation. Imagine you were stuck in some building with nothing but a crowbar or some shit and you had to figure out how you were going to survive. Right now the direction its going is pretty much a endless cycle of, avoid small amounts of zombies and get a full kit. Loot is so abundant its ridiculous. You should be lucky to find even a fucking crossbow. Ammo should be so scarce you should have to reconsider using it on someone else. Heli crash-sites, military this, high cap vest that. You should be thankful for the fucking shirt you start off with!
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