

jtmarine1
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1 NeutralAbout jtmarine1
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On the Coast
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Def great idea for any liquid! Just make a new bag the "Camel Ruck". Bag and canteen in one.
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the minute they release the "WOW" endgame dung or content this game is dead! Leave it as survival of the fittest.
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How about if you log for over lets say 15 mins, you come back in the same place you left off because you are more then likely not server hopping or ghosting. Else you log back in at a completely random spot in the map "x" amount of meters away from logout spot. so guess what you wanna jump to loot airfield to airfield....... start running!! nuff said. after the time it takes you to loot, log, log, run, loot i bet by the 2nd or 3rd time you get tired of running.
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I like this idea. Almost like the walking dead herd. A helicopter crash site spawns and the zombies herd to it from a far distance across the map. Nice idea!!
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i kind of agree with the skills system but instead of making a points system make it an all out skill/trade/knowledge base from character creation almost like a talent you possess, only because it does not allow for that cookie cutter build put 2 pts in here 3 pts in here that every MMO has. Say for instance at creation i can choose from "examples" (builder, farmer, electronics, mechanic) Now i choose electronics. In game i find an IPOD in a house (not unlikely) i fix in game (or someone elses) and now "you" can listen to "your" own music in game, or i choose builder and come across a car that needs an electrician and a mechanic to fix, well now i just took the KOS aspect out and made the game more of a "how can we help eachother, you scratch my back and ill scratch yours" The most subtle of changes can make the biggest impact. Just as long as they dont go over board with McGrubbers "All i need is to empty soda cans and a pistol and BAM!!!! Bazooka time...."
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I would love to see this game go about making it a "the world is over what do you do now" cause i dont know about you but i am pretty sure i cant run into my neighbors ransacked home and find an AK in the dresser. I do believe melee needs be fixed and more prominate because it is everywhere. Also i would like to see kind of a "skills" system. Everyone is good at something be it mechanics, electronics, building etc.... why not select a trade at character select so now one persons trade can feed off anothers knowledge, i.e(you find an IPOD in a home so me being a builder needs an electronic friend to fix and BAM! i can listen to my mp3s in game or i come across a car and me being electronics fixes the fuse panel and need a mechanic to fix the engine) something small to that effect. Nothing major like 2 cans and a pistol will upgrade to a bazooka, just little things to make the KOS aspect kind of go away alittle. It is called the WIIFM aspect "Whats in it for me", how can you help me and vice versa... Just subtle changes can make all the difference. And please stay away from the "These ppl are crying so lets make it easier" that is the way that all MMO's end up going. Lets face it thats why people always leave and look for the next alpha testing game.....Its more of a challenge. With that being said i love the game, i know it is still in alpha so bugs and stuff and keep up the great work! Before you make any changes just ask yourself "If the world was to end tomorrow, what would I do first?" and i am pretty sure taking over a harrier jet isnt one of them.