harteman
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Everything posted by harteman
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Hey, I hate to break this to you, but it is your activity of stashing items in persistent servers that is causing the crashes, I do believe. I had a dozen stash servers at one point, and they all went down within a few days of my starting to add items to those servers. Without fail, for me, as I grew my stashes, the servers containing them would disappear. After a week or so they come back, sans stashes. Disappointing, but it is being worked on. My advice is to not go wild with stashing loot just yet. I am only guessing, but I have done it enough to where I suspect I am the one crashing them, by stashing too much goodness for a single server.
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Will persistence be on by default after wednesday's stable patch
harteman replied to theirongiant's topic in General Discussion
Clothes, perhaps. I have been able to stash clothes. Vests however are a different story. I have tried them every way possible, in a tent, on the ground, in a backpack on the ground, with and without items inside them, and no matter what, as soon as the server restarts they are gone. -
Why? Human hunting simulator, for a start. The PVP in this game is more intense than anything else I have ever tried. That makes it interesting, too. For me.
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I'm a shotgun guy myself, and yeah I actually like where the shotguns are right now. Except the whole ruining of gear that likes to come with it. Once the pump action hits stable though, I am likely going to have a new fav...
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Are you telling me that in the apocalypse mental illness has been cured? Not having crazy guys running around in the streets, detached from reality, now that would seem suspicious. If anything, I would think mental illness would have a higher occurrence than in real life currently.
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See, I view that as foolhardy, myself. I assume people are with friends at all times. I have to prepare for that, because sometimes it is true. I'll be sniped or snuck while my hands a full with holding up someone. It happens. Hell, fresh spawns are used as LURES by the smarter groups out there. Safety first, always, where survival matters.
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A lot of guys aim for the head. I try as well. Wouldn't be a good killer if everytime I killed I ruined everything on the person. It is why I still prefer an AK and a PSO-1 over a shotgun, OP as they are.
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Does anyone dislike the "no military stuff" agrument?
harteman replied to stielhandgranate's topic in General Discussion
I see zero problems with it. BULLETS are lethal in this game. Guns shoot them. -
I really like your take. I believe it sums things up.
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You say irl. You are comparing modern society with the apocalypse, trying to transpose values. I fail to see your logic.
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Laws help with stopping killing. Also, this is an apocalypse, something we can only guess about. My personal guess would be life would not be as highly valued as it is now. History can back me up on that, at least the changes in the worth of a human life throughout the years. Kill or be killed. Killing being bad is relative. It depends on circumstances, and in the apocalypse you will find your circumstances have changed drastically. Me personally? My goal is to stay alive for as long as possible. In my 700 hours I learned that if you go talking to everyone you meet, you aren't going to live long at all. A hungry man with a pitchfork will kill you for your beans. Also, war. Judging by the amount of bullets sent my way on the regular, I would say DayZ is closer to a war than a trip to Wal-Mart. Lastly, if resources become scarce, are you gonna starve rather than challenge a man for that can of beans? It isn't enough for both of you, so what do you do? Lay down and die? Not me. I'm a survivor, I'm gonna survive if I have to pick between you and I.
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Why do the majority of players i encounter suck?
harteman replied to drjuanitor's topic in General Discussion
Your mind is amusing, your words telling. -
Way to try attacking people. You fit in well on this forum.
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Electro. For certain. It used to be Berezino. Cherno isn't as good as Electro, but decent. NWAF always has geared guys running around, not a bad spot either. Military barracks will always have guys coming into them, especially in the first few after a server reset.
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Agreed.
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I do that for less than 1% of my total play. I usually play with friends. I don't mind killing server hoppers though. Everyone I kill in those barracks is server hopping. I join a newly restarted server, and wait about 5-10 minutes, and someone comes, then I kill them. They are always loaded to the brim with grenades, weapons, etc. Defend them or judge me, whatever floats your boat, I think it is childish myself. Edit- for the record, my favorite thing to do is sweep the airfield and clear the entire thing. We do it almost every time we play. Not very camper there, eh? Don't judge before you know me well, you look stupid doing it. You don't know me.
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Why do you call me out and make things personal between us? What is wrong with you? You call me an asshole? Or are you putting words in my mouth? Why are you judging my play? You disgust me quite frankly. I will leave it at that, since I am not sure, but I think you might be a child. I'm not going to stoop to arguing with the likes of you. For the record, you are the asshole.
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Hes not bitching, hes calling bitches out.
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People on these forums... I can speak for myself and others I play with. The reason we look to get "better" spawns is because we play together. We don't camp particular areas. We don't sit in Electro, and when one of us dies, we run back there to continue camping. We travel the entirety of the map. Sometimes we die. When one of us dies, we ALL want to get back together as soon as we can, so we can continue playing the way we play, as a group. That is why we look to do this as quickly as possible. You can help us do this, or you can be an ass and hinder not just that one person, but the entire group of people he plays with by wasting more of their time, forcing them to take longer to regroup. Why do people who disagree with this judge our playstyle to be wrong? You moan about this, but do you all not realize you can't prevent it from taking place in the game? There are other options besides being killed by players. But again, it comes down to TIME. That is what this is all about, boiled down. Peoples TIME. Some players may only be able to play an hour a day, or less. Do you think about those players? Why do you insist on them playing in a way that costs them more of their time? More of their friends time? When I play by myself, I could care less where I spawn. I play the game "normally". But when I am playing with friends, I am more particular when it comes to time, and prefer to spend it as we intend, which is together. How can that not be understood? Why be so judgmental of it?
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That is stupid. They say we are civilians of Chernarus, right? Not military soldiers. I have heard this said. So what gives? How do we not know our home? Why do we not already know our way around? We should have a general knowledge of where we lived before the apocalypse? Or, what are we? Refugees? Edit-That would be realism to me.
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So... Is it just me or do servers restart way too often?
harteman replied to KrackProphet's topic in General Discussion
They fix the ability of players to crash the servers? The food sharing crash? I figured it was kids crashing all the popular servers. -
I was a fire support specialist in the army, and I am telling you, if a man has a map and compass, he can pinpoint distance anywhere on the map, just like a gps would.
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And for the record, I have 700hours playtime in the last 3 months. I still use a map because when I navigate, I want to spare time from things like me being lost. It costs me, it costs my friends. I don't want to waste my play time, or others. I could nav anywhere on the map, without a map, but I still use a map because my time and my friends time is valuable.
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You are few, you admit. We are many. The needs of the few do not outweigh then needs of the many.
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Just like in real life, we should be able to have the option to use duct tape to better secure our gear, and prevent it from rattling around as we run about. Actually, sound should be better incorporated to account for this very thing. When we toss on a vest, pick up a melee weapon, or throw on a backpack, we should have the option the dampen the noises we make, via tape. We do this to everything in the military. If we don't, we should be louder when moving about. Buttstocks hitting D-rings, etc., and those noises need to be audible to other players in the area. Another good use for duct tape, if you ask me.
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