hawc
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Everything posted by hawc
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Well arma2 has a drag body and carry body function, i guess it's disabled in dayz like the "give first aid" option.
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Predict a thread title after the standalone is released....
hawc replied to Friday N's topic in DayZ Mod General Discussion
"Can we have some stronger zombies or NPCs with guns in PVE only mode?" Also 2 people in this thread can't read / don't get it. -
UPDATED DAILY: I'm Issuing a Warning to Any Snipers
hawc replied to ZombieSpecialist's topic in DayZ Mod General Discussion
I guess OP realized what a hypocrite he was. Or someone thought he was a camper killing new-spawns and killed him. -
http://en.wikipedia....ki/VTOL#History Some jets don't require long runways. On track: No if it is any type of military jets, don't want n00bs in those spaming rockets at Cherno or Electro. "Fixed wing jet-turbine propelled airplanes can only land on a flat asphalt or concrete airstrip 1 km long" fixed so you can understand him.
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Also saves server resources.
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4 Questions for Rocket/DayZ developers
hawc replied to phronk's topic in DayZ Mod General Discussion
I don't think so. Mod is still a mod and will have the same problems it has know maybe less hacking. -
Week 3 Ivan and Martin arrested. Show them you care
hawc replied to Mysticales's topic in DayZ Mod General Discussion
Greece is just buthurt because of Arma3 featuring an island that resembles one of their islands. -
Why aren't Lingor, Takistan, Utes, Fallujah on Public Hives?
hawc replied to #Sleepy's topic in DayZ Mod General Discussion
Only Utes and Takistan are official. My guess as to why they are not supported is you would need one hive for each map, that's 5 x 1M users which is alot. Since this mod is only in alpha this is unnecessary costs, maybe in beta(which won't happen because of standalone). -
Not a care-bear thread, but asking for a solution
hawc replied to Jurkey's topic in DayZ Mod General Discussion
What you would need to stop death matching and whining on the forum is ... Cod MW4 -
I'm fairly positive he was just trolling the usual "I hate bandits" line.
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That's not an advantage omg it's feature that anyone can do... Anyway i would rather have a different bandit uniform so the KSK uniform can become an option like ghillie.
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Lol, this is not a democracy. The game doesn't need to appeal to everyone as BI is not a money grabbing publisher. It just needs to appeal to the audience who like the dayz for what it is. You are the one playing the wrong game, there are PVE only games with zombie survival theme(Dead island,left4dead). Actually it's more like: "I (1% dayz players) don't want PVP, so make me PVE only servers."
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Yes maybe there should be different generation nvg(except the hybrid). This would mean having the IR lamp kind would make you more visible to other nvg users. So you would keep looking for that 3rd gen nvg. Also batteries which rocket already plans to do.
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That is why arma2 is 18+ and OA is 16+ or something like that. But their parents are over the limit so it's okay.
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Why the hell would you buy a game that has features you don't like? Is this for real or what? People who like racing games won't buy dayz standalone just so they can race with cars and complain about racing only servers. Try a mod called Chernarus apocalypse for arma2. It's a SP/COOP zombie survival. Also try dead island,left4dead.
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Here's an idea, instead of fixing duping/hacking let's remove perfectly good features and break the game further
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I don't really care if they do, but it's probably not a good idea. There are tons of easily butthurtable people in the world with lots of money and power that would just bring unwanted attention.
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Standalone: Outside Base Construction (Very Detailed)
hawc replied to MasterZ's topic in DayZ Mod Suggestions
The biggest problem i see is people can't be online 24/7 so any kind of storage would not be safe. If you think about it it's very hard to implement the base building properly so it's not too safe but doesn't demand too much time online. IMO people should have to register a clan/group then when building a base they would select a timeframe when the storage is accessible. Like 6-10 hours a day. Other times it's not accessible by anyone, not even the group. I know it seems unrealistic but i just don't see how else you could do it. Either you would need a very big amount of people from different timezones(also Europe is only 1 hour appart by timezones so you would need US/AU players which would have latency problems) or just play an insane amount of time. -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
hawc replied to ruarz's topic in DayZ Mod Suggestions
If this would be implemented, it should be realistic not like cod/bf3 where you have a flashlight instead of scope. -
EuroGamer - Sep 2012 - DayZ Developer Presentation / Article
hawc replied to J.D's topic in Mod Announcements & Info
But this is a game, everything is faster like eating and drinking. So a weapon can be made to break down 4 or 5 times faster than IRL. -
Standalone: Big cities need to become harder. (endgame)
hawc replied to MasterZ's topic in DayZ Mod Suggestions
Yes this is what we need, cherno should be one of the "endgame" locations where only well geared survivors can go. -
I think he is getting sniped in cherno and stays there for some unknown reason like so many other players. Oh look i've been sniped let's do it again then complain on the forums.
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Limited resources [Minecraft proof of concept]
hawc replied to Apanthropy's topic in DayZ Mod General Discussion
For a small community this could work but not for the whole game. Not everyone will play from day 0 which means someone joining a few months later will be at a disadvantage. Maybe just for weapons,equipment, so there are only a fixed number of items. When one gets destroyed another one can be spawned. But that could turn out the same as vehicles. -
Built A Computer. Will It Run It At A Stable FPS?
hawc replied to vtmz's topic in DayZ Mod General Discussion
This i3 is a dualcore which will bottleneck the gpu. -
EuroGamer - Sep 2012 - DayZ Developer Presentation / Article
hawc replied to J.D's topic in Mod Announcements & Info
Oh god, please don't let notch anywhere near the code. I don't want useless mooshroms and stuff.