back on topic: Yes, there are friendly players in DayZ-SA. obviously, the percentage or concentration per server is variable. the point, i think, is that the game gives credence to the freedom of heroic actions or banditry. its up to you. i log into the game with this notion: its a game. its in alpha. while most of us have paid for early access... it is not for everyone. especially at this stage. if you want to run around, looting the same spots for hours a day, getting some incrementally superior loot to the things you looted yesterday, that is your right. if you want to kill other players for their loot, that is also your right. do you really see yourself doing that for the next year or so? each update, might give you access to some better gun... to what end? oh but that player has a M4 with a scope and i want that scope... ok great. now you got that scope... now what? on to the next victim? ad infinitum? personally, i have never killed a person in game. i only kill zombies. even then i try to avoid anything that moves regardless. every time i have been killed on sight, i heave a heavy sigh and lament, but thats about it. every time i come back, i seemed to have gotten more loot [and better quality] each time. the way i see it, is that people with the passion to play a certain way, will find each other, and everyone else will simply be filling servers with users of their own type. theres a reason why its easy to be a 'kill everybody' asshole and why people like Frankieon1080p have millions of subscribers following their exploits on DayZ. i.e. being a dick is easy. being a hero is not. there is a relevant notion here about turning your enemy into your friend from the art of war... but i digress. i postulate this: when everyone kills on sight, eventually the server is just PvP, why bother even playing a zombie-survival game? you dont really want to survive, you just want to battle other humans... there are places for that... e.g. not DayZ i think there is a certain mania to a person that likes fucking with players. while the game is, ostensibly, escapism at its best, there is something about the idea that, just recently, ive seen servers with specific entitling to the notion of NO PVP or LETS ALL GET ALONG... which seems to be an inevitable way to invite KoS douchehats. [sigh] at the end of the day, people like me, with a certain playing style can and will be able to afford our own servers and limit this behavior. and everyone that enjoys being killer assholes, can continue being killer assholes, whilst be devoid of any quality that might have otherwise been garnered through a gaming style divergent to the 'omg its a game, lets kill everybody' -rhetoric. tl;dr when the game releases, people like me will, hopefully, be able to play, while keeping all the assholes out. thereby being able to afford a high quality experience through means and connections. solution: money and private servers will solve all these issues. at the end of the day, you are just pissing off real people, wasting their time and money. so these same people will go off on their own thing, leaving assholes to play with other assholes. problem solved.