After you've played this game for more than 100 hours, zombies tend to lose their frightening ability and more of an annoyance. They're still terrifying in certain aspects, no matter how long you've played, such as pitch black or at high risk pvp areas such as the airfields and major cities, but what do you fill that time with when it's not pitch black, and you're away from zombies? The thing about sandbox games with no crafting side is that there is always pvp. I won't lie, after being inland for a long time, I enjoy going south and camping the area between elektro and cherno. Deciding who gets to live or die from 500 meters away is a kick in a pants for alot of FPS players, even me. Sure I help players out, and even give ideas to new players in game. This IS a survival game, the deathmatch is included. When you're with your friend, are you shooting each other or surviving? Being a "proper" bandit in this game, conveys between both those lines. You're surviving off the death of someone else. It's the easy road to the top, but like most easy ways to the top, there's long term drop offs. Unless you have friends outside the game playing with you, you're going to be alone. Taking the hard route, you usually end up with a few friends. There is always strength in numbers unless you don't trust each other and play like idiots. Friends can save your life, take your gear and stash it for you if you do die, and it's enjoyable to be with others. You get rewards either road you take, each has its' ups and downs. You're not forced to shoot someone in the face, you can, and you can shoot not to shoot someone in the face. It's a sandbox game, where players actually control the vast majority of what happens in game.