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Your DayZ Team
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Everything posted by KrackProphet
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The misunderstood barricade, the limits of them
KrackProphet replied to Trizzo's topic in General Discussion
I love the idea of bases. No special privileges outside of the right keys as stated. Player death should not effect anything in game other than the gear on that person. -
Why nobody want to play in the night time?
KrackProphet replied to MrKartel's topic in General Discussion
Zombies are dangerous as hell at night. Having a light is even more dangerous. -
Weather effects item durability and ruined items on on player/in containers will disappear hopefully
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For those of you that have lost faith in DayZ...
KrackProphet replied to pabloottawa's topic in General Discussion
It's Alpha. Bugs and glitches will happen. In all honesty, they should be working less on the bugs/glitches and more on completing the map and adding new features. Even dupe/hack prevention is more of a beta phase issue. -
5m
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So has there been a wipe yet or not?
KrackProphet replied to billyangstadt's topic in General Discussion
My friends and I got together with another clan and had a battle royal as the hive was saying the wipe was last night. Everyone died, was fun. Wipes are part of alpha/beta, if your goal is to survive off the land forever you need to wait until the game is release from beta. Even then I'm sure there will be a wipe or two. -
SERVER MAINTENANCE is upon us! what will you do with yourself
KrackProphet replied to R0B3RTF1SH3R's topic in General Discussion
I'm fine with them not pushing it. I'm not cool with their hive wide message telling us it would hit stable last night then not delivering. And I mean honestly I'd rather die from instant weather/body temp effects than the rampant hacking that plagues this game right now. I can't play this game for a week now. Which would have been fine, IF THEY DIDN'T SPAM US THAT THEY WERE PUSHING IT. -
SERVER MAINTENANCE is upon us! what will you do with yourself
KrackProphet replied to R0B3RTF1SH3R's topic in General Discussion
I get disappointed when a patch doesn't come out each week, but not mad. This week, I'm mad. Please don't lie to us and tell us the patch is hitting stable early. Even if you thought it would and pulled it at the last second, don't tell us it's hitting. You never did before. -
SERVER MAINTENANCE is upon us! what will you do with yourself
KrackProphet replied to R0B3RTF1SH3R's topic in General Discussion
Battleye was sending out a message saying .49 was being pushed to stable tonight. Or devs, whoever sends out the messages. -
Did i run into a hacker, or has the spawn chance for grenades increased dramatically?
KrackProphet replied to wowi132's topic in General Discussion
Would love to find an inf shotty lol. -
They just made a huge deal with Sony. Development will be much faster soon.
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Servers stuck at 14:00 are broken due to persistence bugs.
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Do you people want realistic? Then your "civilian" character should be hitting nothing with that AK/M4 since, you know, they obviously have no training at all. Your character should miss terribly due to not knowing how to use any sights properly. Oh wait, you don't want that do you? I watched this video earlier of a guy saying sniping is too easy as he always waits for a person to stand still in an elevated high traffic area known for snipers. People's bad choices make it look easier than it is. Try hitting a moving target at 700m with the server lag/desync and tell me its easy. We need more sniper options, there's no doubt about it. Right now we have the mosin and it doesn't do the damage it should when you hit and everyone agrees here. Up the damage, reduce the sway while prone with breath held by a bit and make the sway that is there more predictable. Sniping is a valid play style and with the impending implementation of weather effects it will be that much harder.
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Epic Battle before Character reset: Be there! Sept 2nd @ 5pm
KrackProphet replied to G.Freeman's topic in General Discussion
Eh, there will be a bunch of hackers to ruin it. No ty. -
Honestly they will never stop hackers. No company can. They can mitigate it as much as possible, but they will never stop it. It's really bad atm. Private servers may seem like a solution. I like public servers to "interact" with players I don't know.
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What's the current hacking status like in DayZ:SA?
KrackProphet replied to RadikulRAM's topic in General Discussion
A bit of constructive criticism While I enjoy the Dev updates and whatnot, I feel the announcement that they are fixing "hacks" nearly 2 weeks(If .49 hits this maintenance) has put this game into a nearly unplayable state on any hi-pop server. All these guys that paid for programs to break the game are just using them non-stop now instead of the intermittent lameness that they used to. I feel not mentioning anything about fixing "hacks" in the future would be the best way to go. -
They work, but grenade timing seems terrible atm.
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What's the current hacking status like in DayZ:SA?
KrackProphet replied to RadikulRAM's topic in General Discussion
I think the hacks were made readily available recently. Hopefully Devs will attempt fixes. -
Not my fault they messed up persistence that badly.
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I don't mind playing exploit free, but considering well known dupe methods aren't being fixed at all...... I don't think the devs really care aslong as you arent breaking the code to fly and teleport around.
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99% chance its duped if not higher.
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Serverr back up after maintanence - persistence/storage hotfix or no?
KrackProphet replied to theirongiant's topic in General Discussion
I'm more interested in a melee hitbox hotfix atm.